Lisette, Dekanin der Wurzeln
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Lisette, Dekanin der Wurzeln
Mana Cost:
2GreenGreen
Mana Value:
4

Types:
Legendäre Kreatur — Mensch, Druide
Card Text:
Immer wenn du Lebenspunkte dazuerhältst, kannst du 1 bezahlen. Falls du dies tust, lege auf jede Kreatur, die du kontrollierst, eine +1/+1-Marke. Jene Kreaturen verursachen Trampelschaden bis zum Ende des Zuges.
Hexenmeister
Black
Flavor Text:
„Das Leben ist ebenso flüchtig wie pulsierend. Genieße den kurzlebigen Segen einer Blüte, bevor sie verwelkt."
P/T:
4 / 4
Rarity:
Rare
Other Sets:
Strixhaven: School of Mages (Rare)Strixhaven: School of Mages (Rare)
Card Number:
161a
Artist:
Language:
German
Valentin, Dekan des Blutes
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Valentin, Dekan des Blutes
Mana Cost:
Black
Mana Value:
1

Types:
Legendäre Kreatur — Vampir, Hexenmeister
Card Text:
Bedrohlich, Lebensverknüpfung
Falls eine Nichtspielsteinkreatur, die ein Gegner kontrolliert, sterben würde, schicke sie stattdessen ins Exil. Wenn du dies tust, kannst du 2 bezahlen. Falls du dies tust, erzeuge einen 1/1 schwarzen und grünen Schädling-Kreaturenspielstein mit „Wenn diese Kreatur stirbt, erhältst du 1 Lebenspunkt dazu."
Druide
2GreenGreen
P/T:
1 / 1
Rarity:
Rare
Other Sets:
Strixhaven: School of Mages (Rare)Strixhaven: School of Mages (Rare)
Card Number:
161b
Artist:
Language:
German
Rulings
4/16/2021 If a nontoken creature an opponent controls would die, and both Valentin and another effect are trying to exile it instead, that opponent chooses which effect to apply. If Valentin's effect ends up not applying because of this choice, the triggered ability that allows you to pay 2 won't trigger, even if the creature card ends up in exile.
4/16/2021 If you gain life at the same time a creature you control is dealt lethal damage, that creature dies before Lisette's ability can put a +1/+1 counter on it.
4/16/2021 An ability that triggers "whenever you gain life" triggers just once for each life-gaining event, no matter how much life you gain.
4/16/2021 You may only pay 1 once for each life gain event.
4/16/2021 Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
4/16/2021 If you gain an amount of life "for each" of something, that life is gained as one event and the ability will trigger only once.
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