つるむ面倒
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
つるむ面倒
Mana Cost:
2WhiteWhite
Mana Value:
4
Types:
エンチャント
Card Text:
対戦相手1人が追加のターンを始めるなら、代わりにそのプレイヤーはそのターンを飛ばす。
対戦相手1人が2体以上のクリーチャーであなたを攻撃するか、各ターン内の自分の2枚目のカードを引くか、各ターン内の自分の2つ目の呪文を唱えるたび、あなたはカード1枚を引く。
Flavor Text:
二人が手を組むと、調書以上に手に負えない。
Rarity:
Rare
Card Number:
15
Artist:
Language:
Japanese
Rulings
2/2/2024 An “extra turn” is any turn created by a spell or ability. Notably, it doesn’t include additional turns taken in tournaments after time expires for a round.
2/2/2024 Extra turns can still be created while Trouble in Pairs is on the battlefield. They’re not skipped until they would begin, so if Trouble in Pairs leaves the battlefield before that happens, the extra turns will be unaffected.
2/2/2024 Trouble in Pairs’s last ability can trigger multiple times per opponent per turn. For example, if an opponent draws a second card, casts a second spell, and attacks you with two or more creatures in a single turn, Trouble in Pairs’s last ability will trigger once when each of those events occurs, for a total of three times.
2/2/2024 If an opponent attacks you with two or more creatures more than once in a turn (probably because they’ve generated extra combat phases), Trouble in Pairs’s last ability will trigger each time that happens.
2/2/2024 Trouble in Pairs doesn’t have to be on the battlefield to see the first card an opponent draws in a turn or the first spell they cast in a turn. As long as it’s already on the battlefield when they draw their second card or cast their second spell in a turn, its last ability will trigger.
2/2/2024 Trouble in Pairs counts spells that were cast even if they didn’t resolve. This means it still counts spells that were countered.
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