Mono Artifacts are supposed to be tapped, thats why they added the
Posted By:
bhunji42
(10/7/2009 5:43:58 AM)
This card is worse then Rod of Ruin, amazing !
Posted By:
True_Smog
(11/10/2009 1:18:47 AM)
Now I know what Saltfield Recluse is holding.
Posted By:
TDL
(4/6/2011 9:18:31 PM)
I saw this and thought "some early cards have such random abilities," but I bet this was designed as protection from Hypnotic Specters that all colors would have access to. It's still overcosted, but that's the only reason I can think of for a card designer in 1993 to want to make this - other than "that's a random effect - let's put it on a card."
Posted By:
GainsBanding
(11/6/2010 2:56:30 AM)
Underpowered for its time and just lame today.
Posted By:
Radagast
(11/4/2011 10:24:03 AM)
Horn of Deafening is usually better.
It's too bad you have to tap it; a repeatable version would actually be pretty cool.
Posted By:
HuntingDrake
(6/15/2012 9:00:14 PM)
Pretty good idea for a card. They should redo this with a lower casting cost.
Posted By:
sweetestsadist
(11/29/2008 11:27:35 PM)
This card costs too much in both its activation and CMC...This is a good idea for a card though...
Posted By:
Guest57443454
(7/2/2009 2:16:06 PM)
target creature loses -2/-0?
isn't that a double negative, so it actually gains +2/+0?
Posted By:
doolydooly
(12/28/2009 3:24:54 PM)
More like Staff of ewwwww!
Posted By:
jumpingjacked
(10/8/2009 7:56:20 AM)