The best card in my Rosheen Meanderer EDH. Ramp a ton, play this, and then nobody has lands to use.
Posted By:
TokenAZN
(8/7/2012 7:57:34 AM)
This was a one-of in my Elf ramp deck. It was great against certain control decks, but in the end it got cut for Winter Orb, even though the Orb is symmetrical, it doesn't really bother me because the majority of my mana comes from creatures, and still prevents my opponent from using wrath/counters when timed right. Regardless both cards are great at making people want to punch you, so this is a 5/5 in my book.
Posted By:
BongRipper420
(10/16/2012 7:53:47 AM)
Sick of having all those bothersome "friends"? Have we got a card for you...!
Posted By:
Kirbster
(12/6/2012 8:33:31 AM)
Tap X lands..? I JUST DID!
...see what I did there?
Posted By:
blurrymadness
(1/28/2013 4:24:37 PM)
UUUUUUUUUUUUGGGHH.
This card is disgusting.
5/5
Posted By:
Pick15
(4/4/2013 12:26:30 PM)
Pretty much reads: "If you have a 33% or better mana advantage, you win the game"
Posted By:
HolyMushroom
(5/26/2013 2:10:52 PM)
Great opponent lockdown tool!
Step1: Get some some ramped mana/mana rocks and/or Kismet in play.
Step2: Cast Mana Web. It works great with any multicolored lands like Shimmering Grotto, and EXTRA FUN with Urborg, Tomb of Yawgmoth in play.
Step 3: Cast Mishra's Helix. Fun times! Tap all of their mana for cheap!
Step 4: Cast Eon Hub. From now on, tap all of his/her lands during draw step. There's no upkeep step now, so all your opponent will be able to do is play instants during their draw step, and play one tapped land. A good solution to prevent those instants so there's NOTHING that they can do is to also play Shell of the Last Kappa and/or Witchbane Orb or Privileged Positionto make you and your permanents keep the lock.
Never get invited back.
Posted By:
Random7Nonsense7
(8/24/2013 3:26:20 AM)
DRILL, BABY, DRILL!
Posted By:
Arachnos
(2/27/2014 6:53:23 AM)
praise HELIX
Posted By:
Shadoflaam
(6/2/2014 6:50:43 PM)