I love this creature. When Ravnica came out (The first block) we all picked guilds and I chose simic. I loved to give him silly combinations of abilities, but a friend of mine came up with a combo we thought was hilarious for some reason. Kraj + Mischievous Quanar. Years before Ixidron would show up and flip all creatures helplessly on their backs, Kraj could turn himself into a helpless 2/2 for no appearent reason. This truely amused us quite a bit.
Any combo is fun for me, whether is it good or actually negative. Other strange or useless Kraj cards: Figure of Destiny lets you turn kraj into a spirit avatar for some reason. Any Licid as mentioned by others make him a useless enchantment. Any card with Grandeur Interacts strangely, I suppose it basically lets you discard Krajes for the same effect. (Linessa, Zephyr Mage would be scary with 6 grandeur targets in the deck. So would ... (see all)
Posted By:
Enelysios
(7/31/2013 10:36:34 AM)
Infinite Mana - This + Gyre Sage, Simic Ragworm.....
Tap to chuck a few counters onto himself, or either of the other two...
When all 3 have at least 1 counter, you get unlimited Forest - Tap Kraj (copying Sage's ability), you get 1 forest mana for each counters, Untap using Ragworm's ability and rinse and repeat... If you have Vorel of the Hull Clade, you can double his counters each turn.... or just keep pumping him up with his own ability...
NOW, if you have Gilder Bairn with Paradise Mantle attached and Training Ground.. attach Paradise Mantle to Gilder Bairn, tap for an Island, use the Island to untap Kraj, tap Kraj for more Forest mana... Untap Gilder Bairn, double counters on Kraj, tap again for Island mana and rinse and repeast....
You now officially have unlimited Forest/Island mana :D
Posted By:
Jezzatron
(8/15/2013 5:32:13 AM)
Experiment One, how you've grown!
Posted By:
SirLibraryEater
(10/11/2013 11:47:06 AM)
Gyre Sage + Gilder Bairn, nothing more to say
Posted By:
EPICheese1234
(10/24/2013 7:22:24 AM)
So I'm building a deck based around Experiment Kraj and a combo that I saw someone post... I'm gonna have lots of fun with it. Basically, throw out a Vorel and a Gilder Bairn to give Experiment Kraj an endless tap combo (although it does rely on your mana). Things get fun once you throw out an Azor's Elocutors, and some Ludevic's Test Subjects can be easily transformed into 13/13 tramplers. What's even better is when you quickly level up your Lighthouse Chronologist. Planeswalkers can also be targeted, but only on Kraj's untap.
TL;DR, get some cheap cards out along with Kraj and you'll have a quasi-infinite counter-combo, which can lead to a quick win with Azor's Elocutors. Can't wait to finish building this deck.
Posted By:
MrBrightsideX11
(11/24/2013 5:39:57 PM)
@ frommerman
Have fun trying to play a planeswalker with 0 lands on the board because you just destroyed them with Mycosynth+March of the machines combo.
Posted By:
MiniWill
(2/8/2014 4:52:55 PM)
J-E-L-L-O: It's alive!
"RUN!!!"
Posted By:
car2n
(3/14/2014 8:42:50 PM)
"Main Jerk Expert" is the name of my Experiment Kraj deck; an anagram, you see.
Posted By:
Continue
(5/1/2014 3:50:28 PM)