So... hypothetically speaking..
if you did March of the Machines, with two Isochron Scepters, one set with cloudshift, and the other set with fate transfer....
and you had Tezzeret the Seeker, with a +1 on him, and I dunno, your choice of infinite mana source on the field (myr galvanizers and palladium Myr maybe?)
could you then acquire infinite loyalty counters, and fate transfer them over (when you're done blinking Kraj) to another 'planeswalker' you have on the field (provided for god knows what reason your opponent hasnt managed to smash, counter, or otherwise remove one of the pieces of this ridiculous scheme) like.. say... just to be unimaginative... Gideon, Champion of Justice, and swing for infinite damage? (well, X damage, since Im told you must choose a real number)
Posted By:
Brastus
(3/17/2013 7:12:13 PM)
@beefrocks Mana abilities (of lands) are mana abilities, not activated abilities, And actually Justicarphaeton's rebuttal is correct, an Artifact Creature Equipment cannont be equipped to a creature however it can use the equip ability but the ability won't do anything. (See March of Machines and check it's rulings)
Oh and I feel I should mention Devoted druid and Gilder Bairn as I think it is the easiest infinite mana combo, or maybe Gilder Bairn and Elvish Aberration
Also, are loyalty abilities activated abilities?
As an EDH general I prefer Momir Vig as a general because you can tutor up Kraj and all the combo pieces you want....
Posted By:
Charles_Prefect
(3/30/2013 7:04:45 PM)
All this talk of infinites, how come anyone hasn't mentioned Gyre Sage and Gilder Bairn? Infinite green mana and +1/+1 counter generation.
Posted By:
Megaa
(4/16/2013 6:38:34 PM)
Corpsejack Menace
Posted By:
MattLynn
(4/26/2013 3:21:23 AM)
You may not be able to turn Kraj into equipment, but if he puts a counter on any Licid he can turn into an enchantment. This makes him very difficult to kill! Unfortunately the resulting Kraj enchantment does nothing thanks to errata making the actual property of the enchantment static on the licid, but it's still a very handy trick.
Posted By:
LordRandomness
(5/1/2013 4:45:25 AM)
Btw i guess you read this "Krai~" :)
Posted By:
Winhert
(5/8/2013 2:55:53 AM)
You know whats awesome for mana ramp? taking Forgotten Ancient and Gyre Sage and Etched Champion with Mycrosynth Lattice on the battle field..... all permanents are now artifacts, Kraj is immune to all colors, gains a +1/+1 when ever a spell so played and can tap for large amounts of mana.
Posted By:
Pyromage1222
(5/13/2013 12:42:19 AM)
@ Charles_Prefect
Mana abilities are any activated ability that grants you mana, not just abilities from lands. They're still activated abilities. If in doubt, look at the old, old lands - their text boxes actually contain "Tap: Add (x) to your mana pool", or in some cases "Tap to add", depending on how old they are.
@ I_Cheesus
Dark Imposter's second ability isn't activated, so it never would have been present on Experiment Kraj. Exiling Dark Imposter with Experiment Kraj would just exile the Imposter and give Kraj a counter, nothing more.
@ Brastus
Your scheme is exceedingly complex, but let's say you've got the pieces out... The order would be "+1: Untap up to two target artifacts" on Kraj, Fate Transfer that counter to anywhere, Cloudshift on Kraj who enters untapped and is considered a new permanent. +1 to untap both Scepters, Fate Transfer, Cloudshift... I think that you've successfully created an infinite Loyalty Ability scenario. You could activate the ul... (see all)
Posted By:
Keldane
(5/23/2013 6:16:46 PM)
I love playing him with Mycosynth Lattice and March of the Machines so I can copy ANY ability (Including planeswalkers!)
Posted By:
Feralsymphony
(6/27/2013 11:02:11 AM)
Really impressed with this creature! Super-useful and the perfect addition to my Simic deck.
Posted By:
Dragonshoredreamz
(6/29/2013 9:25:15 PM)