x If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 3.333 / 5  (48 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Popular Comments
Hide Comments
Only show me comments rated:
good card for casual red burn decks, since you usually have no hand anyway. Powerful with ball lightning.

by having no hand, i mean by turn 4-5 =P
Posted By: TheTellion (1/12/2011 12:08:02 AM)


Dread Slag has this in his kitchen cupboard specifically for kicking arse.
Posted By: Splizer (7/29/2011 4:25:01 PM)


Kurraga has right idea with using the spirit guide i knew the spirit guide was good when i saw him,when i tested him he went beyond expectations. but bonus he gets you closer to hellbent. I was leaning on a boros swiftblade or viashino slaughtermaster in my deck idea. slightly different none the same.
Posted By: Huffytreefolkman (8/1/2011 1:44:52 PM)


A decent aura in Red, seeing how lots of burn decks are great at emptying their hands.
Posted By: DacenOctavio (1/13/2011 11:00:26 PM)


best friends with rakdos pit dragon for real.
Posted By: Omenchild (12/23/2009 1:03:26 PM)


Nice pump even if you don't have Hellbent.
Posted By: John-Bender (11/24/2009 5:25:02 AM)


I recently picked up the Rakdos bloodsport deck and at first thought I bought a deck I wouldnt really use. Now after a month and trying it out I love the mechanics of hellbent. Taste for mayhem went great with the demonic jesters that came in my deck and and I was able to bring the pain rather quickly with the card. I hope that they will bring more cards with hellbent to the game. Its great for people who like to play with a little risk!
Posted By: JohnRakdos (8/21/2009 5:43:10 PM)


I like this card, becase it CAN make my deck win on turn 2, (without disruption)

Turn 1: Lay Mountain and play Goblin Guide, then exile Simian Spirit Guide to enchant it with Taste for Mayhem, and Swing for 4.

Now you should have 3 cards in hand.

Turn 4: Lay mountain, use 2 mountains and another Spirit Guide to cast Ball Lightning, and you should have 1 card in your hand (that you drew this turn). Now you can play your Fireblast, saccing your 2 mountains and putting your opponent on 12, as well as making Goblin Guide a 6/2, now swing with both your 6 power creatures for the win!

It never happens, but 1 mana for 6 damage going somewhere isn't bad, I think this card should be rated higher. 4.0 for me.
Posted By: Kurraga (8/18/2010 3:54:37 AM)


In-block, this owned Limited with the likes of Flaring Flame-Kin. A decent, cheap enchantment that can potentially net you 4 or more damage for a single Red. While nowhere near as good as something like Rancor in constructed, nevertheless this is quite a decent power booster.
Posted By: Equinox523 (6/25/2013 10:04:39 AM)


We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!