This card used to save my behind when I played blue in Shandalar, however this card is mainly sideboard material due to its situational nature...
Posted By:
Guest57443454
(7/1/2009 4:05:29 PM)
Sadly targeted at green, which does not lack for enchantment removal.
Posted By:
Ibn_Shisha
(7/13/2011 6:58:25 PM)
If your local metagame has a lot of green decks and multiplayer, play this and watch said metagame implode and turn inside-out.
Note: In most cases, it will be far, far better than Wurm's Tooth. Assuming you're playing blue, that is, and not green. Not that the Tooth is actaully any good to use anyway.
Posted By:
Fanaticmogg
(2/3/2012 10:29:15 AM)
It is pretty good sideboard material. It's funny watching forest decks, which are often mainly lifegain deal with this card.
Posted By:
land_comment
(2/22/2011 6:27:36 PM)
Back when Blue could do absolutely anything it wanted to.
Unless your opponent has enchantment removal, this is almost an "I win" against mono-Green beatdown.
Posted By:
Polychromatic
(3/23/2011 6:11:54 PM)
I'm sorry, but gaining one life when I play my Berserk isn't going to make this win the game.
Posted By:
tavaritz
(7/7/2011 3:02:37 AM)
Oldschool green hate. Huh.
This is one of the very few blue life gaining cards. This can get you huge amounts of life each turn, assuming it doesn't get removed. Green has always been known for its enchantment removal. Although the flavor of this card feel black to me.
Because it's limited to green decks, it's useful only as a sideboard card, unless you run it with green yourself. It's awfully situational.
3/5
Posted By:
CorkBulb
(9/3/2012 3:43:33 PM)
I'd always found myself wondering if the art for this and the original Sengir Vampire had been swapped by mistake (note that they're from the same artist). Either one could be regarded as a vampire, but which one is more obviously gaining power by killing something?
Posted By:
SkyknightXi
(2/12/2013 2:45:27 PM)