While what it does is narrow, it does it extremely well.
Posted By:
Radagast
(12/17/2010 7:24:11 PM)
@MockTurtles : You're wrong. Once the ability is on the stack, naturalize or anything like it won't remove it from the stack. Destroying an abilities source doesn't remove the ability. The tap is prob more for tap abilities and mild lockdown, a player could force another player to use it at an inopportune time.
Posted By:
Telltalereaper
(8/21/2011 10:19:08 PM)
An *awesome* card for any mill deck, or any deck using Timetwister.
Every sideboard should have one.
Posted By:
drpvfx
(10/7/2011 8:59:02 PM)
Feh, opponents see this coming. I prefer Mudhole: sure it only hits lands, but it's a total surprise!
Posted By:
LordRandomness
(12/20/2011 1:08:07 AM)
Umm...no. This is infinitely better than Bojuka Bog. How is a land going to help you when they entomb and reanimate on their same turn?
Have you ever played legacy?
Posted By:
Laguz
(8/9/2010 1:18:42 AM)
@MockTurtles,
Incorrect. The tap and sacrifice are part of the cost. Before your opponent can respond, it's all ready in the graveyard.
Posted By:
llirreh
(7/7/2011 4:33:58 PM)
I'm baaaaaaack! In m13! Seriously why did they reprint me? To slow snapcaster? Or kill frites? I dunno
Posted By:
Justin133Nivmizzet1
(6/11/2012 3:44:26 AM)
Correct, Laguz- The instant speed nature of crypt is what makes it worth playing. The only reason I could see playing bojuka bog is main deck in a black heavy deck, but it's still a tapland, so I probably would prefer not to even then.
Posted By:
sir_dwar
(9/11/2010 11:33:51 AM)
Tarmo--what?
Posted By:
redwinedrummer
(6/21/2010 3:31:14 AM)
Anti Dredge FTW!!
Posted By:
Gako
(10/17/2009 1:09:14 PM)