Each Time Spiral card was an homage to at least one previously printed card.
Specifically, each Sliver in Time Spiral and Planar Chaos derive their ability and mana cost from a previously printed card.
This Sliver is referencing, appropriately enough, Ghostly Flame.
Posted By:
Missile_Penguin
(12/2/2012 1:17:02 AM)
@Hyberus
Actually Atali was correct. Even without double checking the rules I know that. It's how in several previous on-camera tournaments a player could cast Snapcaster Mage in response to another spell, let it resolve so that it's trigger occurs, target the Mana Leak flash it back and counter the opponent's spell.
Posted By:
astralman
(4/11/2013 1:34:04 AM)
I know I'm late here, but in the interest of not confusing new players who happen to read this: You could in fact flash in a Quick Sliver in response to All is Dust, let it resolve, then cast this one before All is Dust resolves, because whenever something resolves the active player gets priority (meaning all players, in turn order) have a chance to take further actions. This is pretty basic stuff, guys.
Posted By:
manaderp
(12/9/2013 8:10:45 AM)
Suck on this protection.
Posted By:
EnV
(6/14/2010 10:57:27 AM)
no he can indeed do that, after the opponent plays all to dust and doesn't play anything else he gets passed priority, he then plays quick sliver. he cannot play his ghostflame yet so he passes priority to his opponent, who now also passes, as both players passed priority the flash sliver resolves going onto the field, it is now in the all is dust players priority, he passes and now the sliver player plays ghostflame, both pass priority and now it resolves and is on the field, both pass again and all to dust resolves destroying nothing.
while correct he couldn't play both on the stack, he could infact get both out before all is dust resolves
Posted By:
TechnoMagician
(4/30/2011 12:00:28 PM)
@ Torturing101
@Condor_96
Player 1 casts All Is Dust
Player 2 casts Quick Sliver in response to AiD
Quick Sliver resolves (Sliver spells have flash)
Player 2 casts Ghostflame Sliver in response to AiD
Ghostflame Sliver resolves (All Slivers are colorless)
All Is Dust Resolves, Slivers take note of the event, but are unimpressed.
But the only real reason to run this in a sliver deck is if you're running All Is Dust yourself (certainly not a bad idea).
Also, All Is Dust shouldn't be used as a reset button like that, that's really not it's best use. If you're playing it (seven mana sorcery) defensively, you're losing. It's a superpowerful finisher spell, akin to Plague Wind and Decree of Pain.
Posted By:
Atali
(6/18/2011 7:52:45 PM)
@Atili
Not quite true, All is Dust hits almost everything except the mana trinkets you used to cast it. Using it as a reset button is not a bad idea at all. And bonus if you have Solemn Simulacrum out.
Posted By:
TheWrathofShane
(11/8/2012 2:21:26 PM)
All is Dust gave this card a reason to live.
Posted By:
Gilder_Bairn
(4/28/2010 7:24:22 PM)
An interesting card with some positive uses, but I think there are more disadvantages to being colourless than their are advantages (particularly outside of RotE). Creatures with Fear and - especially as of New Phyrexia - Intimidate are the most obvious ways in which Ghostflame Sliver actually works against you, not to mention the number of removal cards that specify a "non-black" target.
Posted By:
DarkbladeWraith
(7/18/2011 4:43:15 AM)
@rubber
Sliver is a weak subtype? Since when? Sliver decks can be some of the most powerful decks, i bet you just don't know how to play with them and only use fatties and dont use teamwork at all. Don't call something weak if you ont know how to use it.
Posted By:
MasterOfEtherlum
(7/17/2010 8:48:14 AM)