x If you're looking for a specific comment, check the other printings as well.
Player Rating:
Community Rating: 3.738 / 5  (40 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

Popular Comments
Hide Comments
Only show me comments rated:
12 >
This partially solves auras when played at the right time. If they are tapped out, then you at least get one sapproling, and if you played it on a sapproling in the first place (or a tukatongue thallid, or a Mitotic Slime) then you have not lost card advantage. Just this to whatever removal they use. I like to play this with a vines of vastwood in hand, and I attack with an 8/8 if they use removal. Aura card disadvantage is magic 102. You can predict your opponents response to it, and have your own trump card.
Posted By: kiseki (3/8/2011 4:16:00 PM)


Each Time Spiral card was an homage to at least one previously printed card.

The card references a cycle of auras from Urza's Saga which turned a creature into an iconic creature in that color; examples include Vampiric Embrace and Shiv's Embrace. This aura turns a creature into Verdant Force.
Posted By: Missile_Penguin (12/2/2012 8:15:27 PM)


My friends and I did a Time Spiral draft recently, and it was down to me and one other guy. He had this in his deck. I lost.
Posted By: lilwolf2005 (12/16/2012 6:49:18 PM)


Note that unlike most cards like this you get the token EVERY upkeep, as opposed to just during each of your upkeeps.
Posted By: ddde (8/7/2010 2:00:59 PM)


It's Verdant Force in aura form.
Posted By: achilleselbow (8/16/2010 12:27:28 AM)


awsome, verdent force for 5 and all you need is a creature. Hell, and that creature could be more durable than the force itself!
Posted By: Kindulas (1/6/2011 10:09:46 PM)


Doubling Season likes this quite a bit. After a couple turns, hit an Overrun and send 'em swinging.
Posted By: jfre81 (6/18/2011 11:45:02 PM)


Posted By: Kyuuketsukiou (9/6/2010 12:20:16 PM)


Posted By: Stinga (2/11/2012 1:02:53 PM)


this card is great. combine it with Vitalizing wind after saving up tokens for a few turns.. you all of a sudden have 12 8/8 creatures! If you are playing EDH make sure thalon of havenwood is your commander or verdeloth the ancient
Posted By: fjoajoe (7/28/2011 11:21:45 PM)