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Community Rating: 1.784 / 5  (37 votes)
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Uh, the wasps don't die when the hive dies. It specifically calls out that they don't!
Posted By: IanB (8/29/2010 2:26:25 AM)


I like how this explains all the rules for tokens right on the card. Way over-costed by today's standards, but it really is a piece of magic history.
Posted By: Bluehero (4/11/2011 10:20:53 PM)


Token generation cost SO MUCH back in the day. See Serpent Generator.
Posted By: RunedServitor (1/16/2012 5:00:36 AM)


When I was playing Revised, I thought this was the coolese damn artifact ever. I was like, 1/1 flyers! Whoa!

Egads. Times have changed considerably. Evern if you could come up with an elaborate combo to make a million wasps, the fact that the hive's destruction kills ALL of the tokens makes it practically unplayable.

1/5 for flavor alone.
Posted By: Gaussgoat (5/7/2010 11:26:07 AM)


"If the hive is destroyed, the wasps must still be killed individually."


"I cast wrath of god!"

"Alright, in response, I shatter my own hive."

"Wait, what?"

"Read the card! My shatter resolves first, and destroys my hive. That triggers this last line, which says that they must be destroyed individually. Then your Wrath of God resolves, but since it's trying to kill them all at once, it fails!"

In fact, it says they must be killed individually. So.

"I swing for game."

"Nope, I shatter my hive."

"Alright, so...?"

"Read the last line. If the hive is destroyed, the wasps must be killed individually. They must be. And since they haven't been, yet, the game cannot end; therefore I can't die as a result of damage. Sorry!"
Posted By: Aquillion (3/6/2014 7:59:33 AM)