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Community Rating: 3.381 / 5  (42 votes)
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The one time I ever played for ante, I used this card to take my opponent's Rock Hydra (his ante) and gave him one of my Drudge Skeletons (from the top of my deck). He still won the game, but all he ended up winning were the Drudge Skeletons in my ante and the Drudge Skeletons in his ante, while I had his Rock Hydra. Back then, this was a devastating loss for him (we were 14 years old and all of our rares were precious), so I ended up trading it back to him for a few decent uncommons. Still, it was probably the most satisfying loss I've ever experienced in Magic.
Posted By: Eppek_the_Goblin (1/18/2010 7:39:53 PM)
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You can easily swap your opponent's ante card for a basic land.
Posted By: Axelle (9/9/2011 3:37:39 AM)
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@slackwarewolf;
If you concede, you've lost. If you were playing for ante, yes, you lose your original ante.
You can always concede on the stack and be unaffected by this card. But you're handing over the card you anted.

If anyone is interested in playing for ante, might I suggest the computer game Shandalar? All games are ante but no one gets ***ed off :P
Posted By: Kryptnyt (7/12/2010 10:34:32 AM)
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Best way to make people not want to play with you.
Posted By: Vinifera7 (8/9/2009 7:42:33 PM)
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Meanest card ever. You can't even concede to escape it, as they'll still get your ante. 56 X Swamp 4 X Darkpact decks are just... cruel.
Posted By: Showsni (6/9/2009 5:17:24 AM)
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This card is the fastest way to make someone hate you. Only worse ante card I could think of would be one that let you search through their deck and switch INTO the ante first. But at least that card would still leave them with hope, this one may as well say "you win the game."
Posted By: Locohead (9/10/2009 3:24:32 AM)
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This card is amazing. it makes me want to play for Ante ;)
Posted By: Ace_Rimmer (7/26/2009 8:56:22 PM)
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I give this card a 5 out of 5, only because if Magic were actually still played for ante it would be devastating.
Posted By: Gaussgoat (12/28/2009 10:55:44 AM)
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@land_comment: It used to be an officially-supported optional rule that you could gamble cards on the game: At the beginning of the game, each player would reveal the top card of their library and set them aside, and whoever won the game would get to keep both cards. They quickly decided that this was a bad idea, but meanwhile, they had already printed several cards that interacted with the ante cards.
Posted By: sonorhC (11/4/2011 10:31:05 PM)
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@SlackWareWolf:
{sarcastictrollrant}
Congratulations!

You are right, and all those people who don't play this game for ante are sissies who just aren't Man enough to play this game the way it was played eighteen years ago. It can't just be that they simply enjoy other methods of play, depending on the situation (possibly including Ante, when consented to by all players), because there is only one right way to play the game, and that's your way. And only wusses would ever mulligan, or let an opponent mulligan, because the only acceptable way to play this game of strategy is to gamble on the games, and then allow chance to skew the results to an irrecoverable degree. Anyone who has any opinion other than this single view is clearly inferior.

While we're at it, lets do away with those silly ban lists, restricted lists, the increased minimum deck size, and most certainly that four-copies-per-card limit. Constructed deck restrictions aren't what Magic is... (see all)
Posted By: Qoios-Mauryn (1/10/2012 7:04:25 PM)
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