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Community Rating: 3.959 / 5  (49 votes)
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@iSlapTrees: No, unearthed creatures are exiled when they leave play. You're not activating an ability or casting a spell.
Posted By: Fanaticmogg (2/26/2011 4:22:00 PM)


Defense against Isochron Sceptor... somewhat.
Posted By: Fictionarious (10/27/2009 10:55:04 PM)


Potentially useful, especially late game versus control decks or in multiplayer. Split second just shines there.
Posted By: AlphaNumerical (8/4/2009 2:37:11 PM)


Sometimes, just getting something to leave the board, even only for a phase, is enough to tilt an uncomfortable situation.....especially against those who think they can respond to anything that happens.
Posted By: Enchantment_Removal (5/21/2010 11:57:23 AM)


Pretty brilliant because of the breadth of threats it can deal with, even if temporarily. Split second often gives no advantage in a play, but it can have a huge effect on the game at times.
Posted By: djflo (4/6/2011 1:10:01 AM)


Every card in Time Spiral was a throwback to at least one previously printed card.

This card references Boomerang and similar permanent bouncing spells.
Posted By: Missile_Penguin (12/2/2012 12:08:15 AM)


It really hurts when you get something bounced that you planned on using later on in the turn such as an Elvish Piper.
Posted By: dberry02 (4/9/2011 4:01:51 AM)


When that Jace is about to go off and kill you, this is a VERY handy card.
Posted By: Kryptnyt (8/7/2010 5:21:28 AM)


Can you save your unearthed creatures with this?
Posted By: iSlapTrees (11/25/2010 6:06:51 PM)


Gatherer works better in the Companion app!