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Community Rating: 1.744 / 5  (39 votes)
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Grossly underpowered by modern standards, and shaky even back in the day.

I have no idea how this jank card saw reprints for so many years when it was clearly outclassed.
Posted By: Radagast (12/19/2010 3:05:16 PM)


When I was but a wee Magic player in 1994, I scoffed at Jump. For the exact same cost, I could give my creatures flying permanently with Flight. But Jump provided me with something Flight never could - the element of surprise. Getting attacked by a Serra Angel or Sengir Vampire is never much fun, unless you have a Sea Serpent in play and a Jump in your hand. The real problem with Jump isn't that it isn't useful. It's that it's blue. Most of blue's most useful creatures all ready fly. In a multi-colored blue and green deck, Jump becomes much better.
Posted By: Eppek_the_Goblin (8/16/2012 9:06:20 AM)


Posted By: Mudbutt_on (11/27/2010 12:32:28 AM)


How the hell is this card under a 2?! Instantly making any creature flying for 1B can be a game winning move.

I almost always run my Blue decks with at least one of these.
Posted By: Gaussgoat (12/28/2009 12:31:06 PM)


It can be useful certainly, but not so much so that it would be a mainstay card.
Posted By: stevebugge (5/23/2010 8:10:31 PM)


Ah, Jump. One of the original combat tricks.
Posted By: Test-Subject_217601 (8/25/2010 11:08:08 AM)


Jump is made for earthquakes.
Posted By: Goatllama (9/19/2010 1:57:00 PM)


Gaussgoat...While I agree that this is fairly useful, it most certainly does NOT cost {1B} as you think.
Posted By: NeoKoda (12/11/2011 4:55:07 PM)


holy shit you could use this to stop red field wipes like earthquake, however thats a shaky proposition.
Only use for this card is making monkeys fly so they can attack your enemy and steal their shoes
Posted By: nope.avi (12/20/2011 3:21:55 PM)


And for that element of surprise, I could probably at least allot a slot in an EDH deck for this. You never know.

Might as well jump.
Posted By: jfre81 (9/1/2012 11:34:10 PM)