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Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.097 / 5  (77 votes)
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Wow, kinda' like a chaeper, pre-cast mind rot. Might get blown out to the moon before he has a chance to... blow himself to the moon... but, unlike mind rot, he can be usefull in late game when opponent is top-decking.
Neat.
Posted By: skew (8/16/2010 11:58:46 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Nice art. Chippy's cards are one fantastic reason why Gatherer's card images should include a zoom feature.
Posted By: Salient (8/17/2011 4:40:14 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I really like skeletons, they often are overlooked because zombies are a better (and cooler) creature type. Augur of Skulls gives us another useful skeleton and a very useful one at that.
Posted By: niallcmurray86 (8/10/2010 12:41:31 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This would wreck with Liliana's Caress on the field.
Posted By: KingRusty (10/20/2011 11:46:13 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hymn to Tourach is one of the best discard cards running around - 2 random cards for 2 mana is absurdly good at destroying an opponent's hand. Augur is obviously weaker, being delayed and not random - but is much, much more balanced than Hymn. You can run Augur without any guilt in a casual setting. 4/5 seems about right.
Posted By: JaxsonBateman (4/12/2013 1:11:00 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Since Stupor (played in the same deck) was just a slightly better Mind Rot, this card was a major reason why The Rack decks were so good in Standard during Time Spiral block. Discarding 2 cards for two mana is absurdly powerful. It's like the jump from Cancel to Counterspell. You take an average, a bit underwhelming card and shave off a mana, and BAM, it's broken. A sorcery that discards two cards for BB would have been broken in today's Standard. This thing wasn't quite broken because the opponent can stop it say with a burn spell, but it was often still infuriatingly strong.
Posted By: sweetgab (8/8/2013 7:13:52 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Ran next to Undying Evil you can nail them for 4-cards on the same upkeep, causing a very abrupt 2-for-4 on your opponent T3; while leaving 2 mana open for you to make a play.

Not only that, but you could have a 2/2 regenerator sitting there with enough mana to regen instead of going the quad-discard route.
Posted By: blurrymadness (10/4/2013 2:23:39 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Drudge Skeletons + Mind Rot = Pauper staple.
Posted By: DacenOctavio (9/7/2011 8:30:11 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


He's got the skulls to pay the bills. Wait…what?

Serious for a moment…in my experience you always want to sac this guy, unless your opponent has run out of cards. Then you have a neat little chump blocker, and they have no removal.

Go Augur, Go Augur, Go Augur! Flip the switch…brrrrrrrrrrrrrr!
Posted By: Zekedog (5/28/2009 12:27:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Great little guy chock full of card advantage. Slips past a lot of removal thanks to being black and having that regeneration ability, but is also awesome in that he can take out two of your opponent's cards for one of yours.
Posted By: 2pcsofcandy (7/5/2009 4:10:05 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0