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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.583 / 5  (36 votes)
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Fantastic art.
Posted By: Stray_Dog (7/25/2010 4:57:49 AM)
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Excellent art upgrade.

Appealing card for newer players.
Posted By: Baconradar (9/9/2010 5:29:29 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Powerful tho quite limited use
Posted By: Qazior (10/14/2009 12:27:06 PM)
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Dunno test, you could only use Instill to untap it once on your turn. It wouldn't help if the opponent is attacking with their big ol fat Hypnox but there are other things that can untap creatures what would work fine with this.
Posted By: Kryptnyt (12/6/2010 10:53:16 PM)
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@Magnor_Criol, like he said, instill energy only lets you untap on your turn, and these guys can only target attackers. Which means that combo only kills 8-toughness creatures if you're the one attacking with them. >_<
Posted By: Prizrak (2/24/2011 1:36:36 AM)
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interestingly, the flyer doesn't have to be attacking you...
Posted By: Moleland (4/18/2011 6:28:26 AM)
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A single point shy of the magic number but it still does enough damage to take care of any non game ender that I would ever be concerned about.
Posted By: sincleanser (8/26/2011 9:39:00 PM)
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its pretty good in the begining to get rid of those pesky flyers
Posted By: superjohn57 (11/27/2011 2:02:58 PM)
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Enchant it with Instill Energy. For just {2}{G}{G} you can kill almost any flyer in the game.
Posted By: Test-Subject_217601 (9/11/2010 7:02:11 PM)
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Kryptnyt, Not sure why you think it wouldn't help against Hypnox. He's got 8 toughness; the Archers can do 4 damage per tap. With Instill Energy, they can tap twice which by my maths equals 8. I could be missing something though, differential equations like these sometimes escape me. =p
Posted By: Magnor_Criol (1/28/2011 12:11:50 AM)
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0.51.01.52.02.53.03.54.04.55.0