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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.208 / 5  (48 votes)
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I used it in a draft, never got my creature destroyed or anything... because he had frozen aether down :|

And @Wrongth, no it will not work, once it becomes a non-creature it will fall off and go to graveyard.
Posted By: Tommy9898 (2/23/2010 6:17:24 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Also once you lose control the enchantment will fall off.
Posted By: Omenchild (4/16/2010 5:34:25 PM)
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You should note that the card enchants "creature you control." If an aura is ever enchanting something that dosn't meet it's requirements, then it will go to the graveyard as a state based action. So if you ever manage to control someone else's creature (You play Threaten on their creature and then enchant it with Emblem of the Warmind and it goes back at the end of the turn) or if the permanent it is enchanting is no longer a creature (You activate a Mutavault, then enchant it with Emblem of the Warmind and it becomes only a land at the end of the turn) then the enchantment will go to its owner's graveyard.
Posted By: KyleJEdwards (7/1/2010 6:57:31 AM)
Rating: 
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"Based on how the card is worded and the ruling they made on this-- you can play this on your opponent's creature/s "

Enchant creature YOU control.

You would have to gain control of their creature for a turn, slap this on and give it back. Doable but probably not worth the effort unless the creature is of high enough priority to them that they don't throw it in front of your first attacker and they have no disenchants.
Posted By: LokiGodofChaos (12/14/2009 5:34:37 PM)
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this rating is dependant on its staying on a chimeric idol or a mishra's factory. if so, so very very dope. anybody savvy on the ruling?
Posted By: wrongth (2/7/2010 3:18:23 PM)
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What Fervor wasn't.

However, this is too vulnerable for an enchantment, and not quite playable if your opponent has any removal at all (and who doesn't?)
Posted By: AlphaNumerical (8/11/2009 11:27:05 PM)
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that's a bit of a shifting
Posted By: ttian (3/24/2009 9:14:43 AM)
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Based on how the card is worded and the ruling they made on this-- you can play this on your opponent's creature/s and it will give YOUR creatures haste alone cause it makes no refference to the enchanted creature XD So even if they have removal, you can play it on their best/important creature and let them destroy THAT lol. Not all decks if even that many have enchantment/aura removal :)
A very playable card just have to think outside the box AlphaNumerical
(Then Pasify it; ofcourse)
Posted By: AbyssalManZero (12/9/2009 5:37:48 PM)
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Would be waaaaaaaaaaaaaaay better if it were an EMBLEM instead of an aura.
Posted By: Mudbutt_on (11/20/2010 9:58:09 AM)
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A 2 mana aura that gives all your creatures haste, how is there anything bad about that?
Posted By: niallcmurray86 (8/10/2010 1:31:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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