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Community Rating: 3.775 / 5  (120 votes)
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If only it could do my windows too :(
Posted By: Pontiac (3/26/2011 8:12:03 AM)
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Shoe2 forgot Planeswalkers, and Tribal. If you count Supertypes there's also Legendary and Basic.
Posted By: NeoKoda (10/6/2011 4:27:44 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Flexible in its use. May not be THE best card to do certain things for 3 mana, but having options is extremely powerful. In EDH, this card beats out cards like path or swords vs generals and has less side effects than chaos warp or oblation. The other stuff is icing on the cake.
Posted By: eksentrysyti (8/25/2012 2:09:55 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Versatile, but none of the effects really feel like a three mana spell. The temp-removal is really handy though, and none of the effects aside from "Destroy target artifact" are too bad. But I can't help but feel there could have been a more Bant flavored green effect. Even just "Target creature gets +2/+2 and Trample until end of turn." or something.
Posted By: DoragonShinzui (9/3/2012 11:47:13 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I have this card in all my Commander decks of this color combo. It doesn't even give warning like that one artifact that does almost the same thing.
Posted By: wholelottalove (9/27/2012 11:16:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Definitely one of the best instants for GWU, in some cases even with GW decks it's worth it to splice U only for that. I have seen it happen.

Probably 90% of the times you will use the "return to bottom" mode, which is the best creature removal method right now, no hitting the graveyard to triger other effects (e.g. undying, modular etc.), no advatage to opponent or easy like many removals (e.g. path to exile) or easy undo like with auras.

a 9% of the times you will use the destray artifact mode. Personally I would prefer this mode to be "destroy target enchantment" since enchantments can generally have more "lock out" effects that can be lifted only by destroy the enchantment. In addition many artifacts are also creatures so you can already deal with them by the "put to bottom" mode and many other work just by sacrificing them which is dificult to deal with. But still a very useful option there.

a 1% of the times you will use the counter mode. I feel this one could be a "sorcery or... (see all)
Posted By: vardaris (1/23/2013 3:27:12 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Probably the best 3 mana charm along with Esper Charm.
Posted By: Lifegainwithbite (4/6/2013 10:16:27 AM)
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The funniest Charms are the ones that carry a whole bunch of specific answers, but when you put it all together you've got a very nice general piece of removal. While something like Dispel might end up useless in the wrong matchup, decks with no creatures OR artifacts OR instants are few and far between.
Posted By: LordRandomness (4/14/2013 12:28:19 AM)
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I just noticed how much this is an anti-Birthing Pod card. It destroys Birthing Pod, counters Chord of Calling, and cleanly answers all the resilient creatures in those decks.
Posted By: absreim (9/22/2013 5:33:00 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


The key to Bant Charm is that all its options are good. You won't need every option every game, but you'll always be able to use at least one mode, and since all the modes are 1-for-1 removal of various types you'll always get good value. Unlike, say, Naya Charm, which can be quite poor against a creatureless deck.

I like this as an option for off-turn Cascade from my Maelstrom Nexus.

@j_mindfingerpainter:
I agree Esper Charm is very nice since you can always get 2-for-1, if you're happy with not affecting the board state and possibly losing tempo. (You obviously time it to minimize the tempo loss and make good on the card gain, like if you're playing draw-go and didn't counter anything that turn.)

However, saying that Bant Charm is just an overcosted version of three different 1-cost cards is rather obtuse. Are you really going to simultaneously play Dispel, Oxidize, and Condemn main-board in the same deck? ... (see all)
Posted By: Yoss (11/7/2013 3:35:50 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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