Card: "At the end of your upkeep"
Errata: "At the beginning of your upkeep"
Posted By:
C_h_o_z_o
(7/13/2010 2:10:11 PM)
This seems really cool. If they're gonna remove it, they'll be able to, but that's true of most creatures. And it can get BIG.
Posted By:
ClockworkSwordfish
(10/31/2010 6:52:01 PM)
I never did figure out why it never got into a core set, considering that black is supposed to draw power from what's in graveyards (before and after reanimation). Admittedly, I don't think we're going to see EXACTLY this particular card again; they'd retemplate it so that it changes at the same moment your graveyard's creature content does, not each upkeep (I have a hunch the upkeep timing was about making combat calculations a touch less irksome; if it received exactly lethal damage at the same time you lost another creature, would that new creature save the wall?).
Posted By:
SkyknightXi
(5/13/2011 8:43:08 PM)
It's not going to directly win you any games, but if you're playing a deck that puts a lot of cards in your graveyard this can bring some serious blocking to the table for a relatively low cost. Unfortunately its overshadowed by some newer cards, particularly Wall of Tanglecord, a 0/6 for two mana. Late-game the Wall of Tombstones might be bigger than a 0/6, but on turn two, not a chance. On the other hand, if you put out Doran you get a black Lhurgoyf with defender.
This has a few things working against it, mostly its toughness being updated during your upkeep, which makes its useless on its first turn. I'd also be a lot more impressed if its toughness was based on the number of creature cards in ALL graveyards, not just yours. If Mortivore can function like that with a regeneration ability for four mana, I don't see why a zero-power defender couldn't work the same way for half the cost.
Posted By:
yyukichigai
(7/3/2011 1:31:58 AM)
Gee, I'm glad it told me the * was below. I'm not sure I could have figured it out otherwise.
The 1+* mechanic is fun, though. Sooner or later an opponent will ask, "one additional toughness per dead creature, ok, I get it -- but where's that extra 1 coming from?" At which point you get to respond, "That tombstone's for you."
Posted By:
Salient
(12/16/2011 1:32:22 AM)
@bagilis
It's 0/1 only for the first turn, when it's toughness gets set, it stays set until your next upkeep.
Posted By:
Atali
(9/16/2010 10:17:02 AM)
@Tiggurix This set was before the modern structure behind magic formed. Legends was mostly made by one guy.
Posted By:
shadygrove
(9/4/2010 7:17:47 AM)
They look like Tombstones to me. Meh
Posted By:
Arthindole
(3/22/2010 9:21:09 PM)
"Wall of Tombstones"? Really? What were you smoking R&D!?
Posted By:
Tiggurix
(7/2/2010 2:57:49 PM)
they're actually graves
Posted By:
Hydrogoose
(3/15/2009 6:49:29 AM)