This has echoing courage and lightning helix written all over it. If there's any drawback it's simply that 6 mana is a lot for a 3/3, and if your opponent kills enough of your goblins back so that you can't tap them to conspire a spell, then the ability wont work. As for land destruction, sowing salt seems appropriate.
Posted By:
Donovan_Fabian
(11/22/2009 7:59:50 PM)
Super fun commander. I had fun copying spells that weren't game-ending, too, like bolts, shocks, and naturalizes. Then, I copied my Blasphemous Act just because I could.
Posted By:
KokoshoForPresident
(5/25/2012 1:09:51 PM)
I recently built a Commander deck around her, using lots of fireballs as my win condition and lots of ramp. There's also a ton of flying removal and artifact removal--and Liquidmetal Coating. Because few things are as satisfying as killing someone's commander with a Naturalize. Also, this happened once:
Opponent: "I flashback Increasing Ambition."
Me: "Cool. I cast Wild Ricochet." *taps goblins* "Twice."
Posted By:
pat_inverness
(5/28/2013 10:18:45 AM)
Yeah, it's easy to kill, but it gives you 2 tokens. Even if they kill it, you didn't lose everything. Copying a Titanic Ultimatum would be... interesting. But probably overkill.
Posted By:
rubber
(10/25/2009 6:53:43 PM)
Good with Goblin Grenade.
Posted By:
kitsunewarlock
(4/30/2010 4:08:03 PM)
Its alright in a mono red deck, but to try it in a green/red, or all green deck? ....interesting
Posted By:
goblinrunner09
(11/14/2009 6:53:47 PM)
This would be pretty fun with land destruction cards.
Just sayin' :P
Posted By:
Snaxme
(11/19/2009 1:58:59 PM)
@ sonorhC:
Actually you can't conspire a spell more than once.
Straight from conspire ruling:
"You may pay a spell's conspire cost only once. (If a spell has multiple instances of conspire, you may pay each conspire cost only once.)"
"A copy created with conspire will have a conspire ability itself. However, since that copy wasn't played, its conspire ability won't trigger. You won't get another copy."
Posted By:
Sidecutte
(11/5/2011 11:32:46 AM)
Conspiring everything gets pretty nasty with some of the more deadly red spells and some of the more helpful green spells. Don't base a deck around it though, it's easy to kill.
Posted By:
Facevaulterrules234
(6/23/2009 8:27:45 PM)