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This has echoing courage and lightning helix written all over it. If there's any drawback it's simply that 6 mana is a lot for a 3/3, and if your opponent kills enough of your goblins back so that you can't tap them to conspire a spell, then the ability wont work. As for land destruction, sowing salt seems appropriate.
Posted By: Donovan_Fabian (11/22/2009 7:59:50 PM)
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Super fun commander. I had fun copying spells that weren't game-ending, too, like bolts, shocks, and naturalizes. Then, I copied my Blasphemous Act just because I could.
Posted By: KokoshoForPresident (5/25/2012 1:09:51 PM)
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I recently built a Commander deck around her, using lots of fireballs as my win condition and lots of ramp. There's also a ton of flying removal and artifact removal--and Liquidmetal Coating. Because few things are as satisfying as killing someone's commander with a Naturalize. Also, this happened once:

Opponent: "I flashback Increasing Ambition."
Me: "Cool. I cast Wild Ricochet." *taps goblins* "Twice."
Posted By: pat_inverness (5/28/2013 10:18:45 AM)
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Yeah, it's easy to kill, but it gives you 2 tokens. Even if they kill it, you didn't lose everything. Copying a Titanic Ultimatum would be... interesting. But probably overkill.
Posted By: rubber (10/25/2009 6:53:43 PM)
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Good with Goblin Grenade.
Posted By: kitsunewarlock (4/30/2010 4:08:03 PM)
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Its alright in a mono red deck, but to try it in a green/red, or all green deck? ....interesting
Posted By: goblinrunner09 (11/14/2009 6:53:47 PM)
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This would be pretty fun with land destruction cards.

Just sayin' :P
Posted By: Snaxme (11/19/2009 1:58:59 PM)
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._.
You could conspire your Cruel Ultimatum.
You know, if you don't mind this card essentially being 4RedRed unless you splash green.
Just saying, that would be oodles of fun.
Posted By: infernox10 (4/3/2011 7:19:02 PM)
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@ sonorhC:
Actually you can't conspire a spell more than once.

Straight from conspire ruling:
"You may pay a spell's conspire cost only once. (If a spell has multiple instances of conspire, you may pay each conspire cost only once.)"

"A copy created with conspire will have a conspire ability itself. However, since that copy wasn't played, its conspire ability won't trigger. You won't get another copy."
Posted By: Sidecutte (11/5/2011 11:32:46 AM)
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Conspiring everything gets pretty nasty with some of the more deadly red spells and some of the more helpful green spells. Don't base a deck around it though, it's easy to kill.
Posted By: Facevaulterrules234 (6/23/2009 8:27:45 PM)
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