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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.429 / 5  (35 votes)
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High Tide is just so much better and isn't creature dependent and highly situational like this is.
Posted By: Digit (12/5/2009 7:42:05 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This will be great in combination with the Eldrazi cards. You can tap one to load your mana pool for a more expensive one.
Posted By: DeathDark (3/29/2010 7:21:16 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This would be useful in a Blue Artifact deck targeting Myr Enforcer.
Posted By: Etregan (12/13/2009 5:28:48 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Using this with Scornful Egotist can get you 9+ mana pretty early on to get big baddies out sooner.
Posted By: Zephirim (7/24/2011 6:53:57 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Combos with Gleemax with March of the Machines
Posted By: Kruggles (12/31/2011 1:29:34 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


A useful card in Antiquities, given the emphasis on artifacts. Surprised this didn't make a comeback for Mirroden or Scars blocks.
Posted By: JimT70 (3/29/2012 9:30:16 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A good creature to use this with: Mycosynth Golem. Despite his high CMC, in a pure Artifact Deck you can quite easily get him into play by turn 4 (possibly even 3) and then you have Energy Tap to power whatever abilities you like thereafter.
Drop Memnarch in for free and start stealing 2 or even 3 lands in Turn 4, your opponent might as well end the game then and there.
Posted By: DarkbladeWraith (5/29/2012 1:03:03 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This could serve as a mana source to fuel a big X spell, and is easily splashable for other colored decks...
Posted By: Guest57443454 (11/25/2009 5:31:57 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


comparing to Dark Ritual, you would need something CMC 3+ for it to be equivalent or better, yet it doesnt give you a colored mana. Good and maybe even awesome sometimes.
Posted By: JacksJokeShop (8/6/2009 1:25:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Please stop comparing this card to High Tide. High Tide was one of the most absurdly overpowered cards ever printed, and gave Blue the powers of instant mana, which is something Blue should never have (just as surely as red shouldn't have a Disenchant and White shouldn't have a Counterspell).

Energy Tap, on the other hand, had enough restrictions and situational requirements to be a balanced blue card. I think this card has been underestimated since the beginning.
Posted By: DrJack (7/17/2012 9:00:01 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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