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Community Rating: 4.400 / 5  (45 votes)
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Would probably serve better as a green card, but of course these were the days where giving good stuff to green was illegal. Anyways, the flavour of the card suits blue (or even white) better.
Posted By: Kirbster (7/11/2010 9:56:52 PM)


A great card, however being blue, its obvious uses are limited due to its global nature. Can kill combo decks in their tracks, by doubling the mana needed to go off...Also serves as a an anti-control card as well...
Posted By: Guest57443454 (11/29/2009 5:35:02 PM)


Asks the question "How much do you really want to counter something?"
Posted By: Etregan (12/13/2009 5:32:04 PM)


So bluely flavored :) Always ***ed my group off when I have this and a quick devastating creature out, and they can't doom blade it until turn 4 :)
Posted By: Behalter (1/9/2010 12:46:59 AM)


You could make a U/G deck that just has four of these in it, and four counterspells, and the rest of the deck be creatures and artifacts. Have a good amount of small creatures, and throw in 4 quagnoth to stop more spells. The rest could be fatty creatures and other good stuff.
Posted By: EvilCleavage (4/14/2010 11:16:00 AM)


also hoses daze most of the time.
Posted By: OverfiendSurprise (6/22/2010 4:45:54 AM)



Read: Enchant World. I like your idea, but it sadly won't work for Nether Void.
Posted By: Lateralis0ne (4/25/2011 7:17:13 PM)


Green has City of Solitude to stop counterspells, and that's much more effective. In Blue, it has limited use, but is fairly amusing no matter what.
Posted By: Ragamander (1/27/2011 1:24:12 PM)


just use nether void right afterwards and invoke prejudice
Posted By: high_tide_niv (6/10/2010 2:47:59 AM)



best part is, they're all from legends
Posted By: no_body (5/30/2011 6:14:45 AM)