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Sweet card, but I'm wondering who thought printing it with a Merfolk wielding the GB deities axe was flavourful...

P.S. "My axe is my Buddy..."
Posted By: FirstPrime (5/22/2013 11:21:16 PM)
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The mana cost is well worth the ability, splash in Bloom Tender and Devoted Druid which in turn is mana production. Remember this can be played with green or black so it really doesn't matter that much. In addition to its deathtouch I hope you are all aware you can choose which creatures your death-damage get assigned to right?
Posted By: EnV (11/8/2009 9:52:48 PM)
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Sapling of Colfenor
Posted By: DeathDark (3/29/2010 7:44:07 PM)
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Impressive effect but not consistently gamebreaking. At five mana, it's simply average.
Posted By: Treima (5/13/2009 4:12:35 AM)
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works really well with odius trow. he gets deathtouch, everyone has to block him, then just regenerate
Posted By: tantallum99 (3/5/2010 8:46:43 PM)
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I think this card gets the biggest boost to 2010 rules changes when they come into effect. Anyone else see this as being viable under the next ruleset?
Posted By: slasher56 (6/10/2009 12:15:58 PM)
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M10 will not change the effectiveness of this enchantment. Deathtouch creatures under M10 can use the same damage-splitting as is currently possible with all creatures. In other words, they are exempt from choosing an order to lethally damage blockers in, as all non-deathtouch creatures will be doing after M10.
Posted By: mike_stubbs1 (7/7/2009 9:48:04 AM)
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I once attached this card to Lord of Extinction in late game and completely demolised 9 creatures simultaneously without losing my creature to win the game.
Posted By: coswin (8/13/2009 12:43:38 PM)
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In some ways its more important to consider that your other creatures are all getting through any time you attack with the one that has gift of the deity attached to it. Your deity of scars enchanted with gift of the deity attacks, along with say a creakwood liege and a myriad of worm tokens, and your opponent must have their creatures block the deity who will just regenerate, removing all their creatures, and taking damage from the other attackers. Its a step up from the prized unicorn, whom as anyone can tell you who has ever enchanted a branchwood armor on one, can be a really destructive play, trading several creatures for 1. Since one of the colors is green it also makes perfect sense to have giant growths, that can do away with more creatures and keep yours alive at the same time, or simply give the creature first strike with something like rakeclaw gargantuan.
Posted By: Donovan_Fabian (11/6/2009 2:05:03 AM)
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What will the new rules do for this?
Posted By: Elysiume (6/15/2009 11:25:56 AM)
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