@NARFNra
If two or more opponents control a Necroskitter and a creature dies with a -1/-1 counter on it, all of the Necroskitters will trigger, and then the triggers are stacked in turn order. This means that the trigger of the player who is last in turn order will resolve first, so they will get the creature if the want it (it's a "may" ability).
Assuming they do want it, the creature will enter the battlefield under the last player's control, and the other triggers will all resolve and do nothing, since the card they are looking for has moved zones.
Posted By:
bungeh
(9/4/2011 8:15:24 AM)
Black Sun's Zenith, wipe the board and all your opponents creatures are yours.
Posted By:
Nerphice
(2/6/2011 5:02:29 PM)
Hey, this thing just got insanely better with Scars! Proliferate turns it into a stealing machine, and you have new ways of giving -1/-1 counters and exploiting them.
Posted By:
Luke_BPC
(10/20/2010 6:09:14 PM)
Incremental Blight!
Posted By:
Rotary_Fist
(2/19/2011 4:24:21 AM)
There is no timestamp issue in the scenario hid@n is questioning. If you each have one on the battlefield you'll only gain control of creatures that hit the graveyard that were controlled by your opponent.
Posted By:
Cyberknight
(6/21/2010 11:06:20 AM)
Carnifex Demon!
Posted By:
Discoduck
(10/25/2010 6:25:29 AM)
One card.
Contagion Engine
(+master transmuter for consecutive uses)
(Better Yet, contagion engine (soul snuffers may work better) followed by day of judgment =D )
*handshake*
Posted By:
dontcrycrucify
(10/27/2010 10:14:28 AM)
@CyberKnight what happens in a multiplayer game if two players have a necroskitter out and a 3rd player's creature dies with a -1/-1 counter on it? I assumed hid@n meant a multiplayer game when I answered although he may not have >_> anyway now I'm curious about the multiplayer scenario
On to the card, a great card, when I pulled mine out of the booster pack I was filled with joy and quickly sadness as I realized I only had 4 or 5 other cards able to place -1/-1 counters on things so I didn't immediately have a deck to run it in. Still fun to play around with, good toughness, can't be lightning bolted away and doom blades are useless against it, low power but the wither kind of makes up for it, unexpectedly low cost for such a good ability. 5/5
Posted By:
IshubarashI
(7/12/2010 1:37:36 PM)
brunsbr103, when creatures are moved to the graveyard from play, all buff/debuff counters are removed unless something says otherwise
for example, i'm using an elemental b/d counter deck against my friend who plays green, and this with kulrath knight, corrosive mentor, soul snuffers, and incandescent soulstoke (to counterbalance soul snuffers) make for a brilliant combo -- soul snuffers act as a bomb, and anything killed by the bomb becomes mine, and anything hit but not killed by the bomb just can't do anything.
Posted By:
batycrabs
(4/19/2009 7:59:48 AM)
Hilarious effects with Soul Snuffers or Pyrrhic Revival. Once spent at least twenty minutes in one game figuring out what happens when you Pyrrhic Revival with a Soul Snuffers in your graveyard with Necroskitter and a Blowfly Infestation in play in a multiplayer game.
Posted By:
neruka
(12/8/2008 12:59:45 AM)