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Community Rating: 4.091 / 5  (104 votes)
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One of the best enchantment auras that I've ever seen. Why you may ask? Because its simple: 1. Its really cheap, 2. It makes red and blue creatures stonger, and 3. It can shroud the creature it enchants so that it doesn't die to pesky removal that usually make other enchantment auras ineffective.
Posted By: SavageBrain89 (5/23/2009 1:35:31 PM)


@ Pillow676: No, it's not strictly better than Robe of Mirrors. For it to be strictly better, it would have to not care about the colour of the enchanted creature. This can't give any nonblue creatures Shroud, and it is completely useless on nonblue nonred creatures.
Posted By: DFG_Danger (4/20/2011 10:49:31 AM)


Even in mono-blue, +1/+1 and shroud is nothing to turn your nose up at.
Posted By: ScissorsLizard (6/17/2011 6:05:48 PM)


Great for pingers like Gelectrode and Razorfin Hunter.
Posted By: EnfEnEt (5/3/2010 5:45:52 PM)


With RtR around the corner: Blistercoil Weird & Nivmagus Elemental
Posted By: edster (9/16/2012 9:47:07 PM)


When I play EDH it's Jhoira's favorite......wait, what is a 'clout' anyways?

Noun: A heavy blow with the hand

It's Jhoira's favorite PIMPSLAP.
Posted By: MrBarrelRoll (6/14/2011 3:24:31 PM)


I really like the haste, the fact that it's 1 manna makes it relevant, the shroud is also nice, almost as good as the indestructible offered by it's G/W friend.

My favorite creature to use with this is sedraxis specter
Posted By: Gezus82 (6/23/2010 11:37:53 PM)


Izzet FTW!!!
Posted By: Superllama12 (6/13/2011 3:18:13 PM)


No 2-for-1ing here!
Posted By: VirtueVsVice (11/7/2009 4:14:39 PM)


1 Mana for access to two useful/relevant abilities and a potential buff.
The two-for-one argument is much harder to make when the mana loss is minimal. The card advantage loss always hurts, but in this case, it looks like it is worth it.

So, why the lower score?
Well, in a fit of irony, this card lacks proper creatures to empower fully. Sure, there are a few, but critter-auras need diversity in order to be truly fun, since they can NEVER be played alone, and this one has conditions.

Make no mistake, giving a blue creature +1/+1 and Shroud carries more clout than normal, if only because most blue creatures worth running are worth PROTECTING as well.

In fact, this is a great aura, but not that great of a CARD in general. Why? Lightning Greaves.
Same two abilities, free equip, no 2-for-1 potential. No P/T increase (obviously) but Greaves is still light years ahead of most defensive/non-removal auras.

Seriously Wizards; print some more playable U/R creatures.
Posted By: Atmos (3/5/2010 2:15:34 PM)


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