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Community Rating: 3.765 / 5  (119 votes)
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This + Stranglehold = Game
Posted By: rhcjrtoon (5/23/2013 10:26:40 AM)


I read her first ability, then look at her low price on the singles market, and think "Why haven't I put her in my Sygg, River Cutthroat EDH yet?" Then, just as I'm about to go rush to find a copy, I reread her and remember her first ability.

I've done this at least 3 times. :(
Posted By: MisterAction (3/22/2013 11:36:09 PM)


I run this with mindlock orb also as a shut down, but I add in intruder alarm to shut down their creatures too, and then start stockpiling eon counters on Magosi, the Waterveil so that even if they can somehow break the combo, I have an extra turn stored to put it back into place. It's an overly complicated combo, but life-draining stasis is worth it.
Posted By: BetrayerKol (6/18/2010 11:58:08 PM)


I think this card would work great in EDH. Her low casting-cost brings her out early, even first turn, and I'm sure not to get killed for a few turns while everyone is still using her ability to set up their own endgame. Risky, but fun.
Posted By: themlsna (6/3/2010 3:20:59 AM)


Try combining it with Teferi's Puzzlebox. :D Try it in a Black/Red deck so what you can have a grip of instant burn when it's your time to lose your hand. Your opponent loses theirs first, though. This is particularly true if you run out Teferi's Puzzlebox and then Maralen. Also- if they do just tutor to destroy your Maralen (which sort of makes her a 3 cost Timewalk that does 3 damage to your opponent, anyway) then the Puzzlebox will mean it is just a matter of time before you draw another copy of her. Clunky, but fun!
Posted By: JMcCullar (9/16/2010 3:52:12 AM)


Just begging to be played as the trigger for Archive Trap as you get the free trigger and you get to find all four Archive Traps you've main boarded during your subsequent turns if you need to.
Posted By: tankplanker (11/1/2009 1:51:42 AM)


yeah I actually think its interesting that they can look for a card to kill her as soooon as she comes out, but the question becomes will they.
Posted By: TheSwarm (10/19/2010 5:53:58 PM)


This card makes the best mono black EDH general. Sure, she lets your opponents set up their lategame plans (which can be dangerous, especially in EDH). That's why no one kills her for the first few turns. And in those turns, you search for Necropotence and then Venser's Journal / Ivory Tower (I personally prefer the journal because it uncaps your handsize and provides better life gain than the tower, but sometimes you need to drop a life gain on turn 4, in which case the journal's hefty mana cost can become a problem, so put both in for optimal strategizing).
The thing that makes her perfect for an EDH general is that you don't have to wait to pull her from your 100 card deck. You play her 3rd turn from the command zone. Once she`s in play, you don`t need to pull anything else from your 100 card deck, the rest falls into place however you see fit.
Of course the Necropotence may turn you ... (see all)
Posted By: BloodJunkie (1/18/2011 11:53:02 AM)


At the beginning of the first opponent's draw step after ~ entered the battlefield, that player loses 3 life, searches his or her library for a Lightning Bolt, Agony Warp or Path to Exile, puts it into his or her hand, then shuffles his or her library.
Posted By: kroen (9/9/2009 7:29:28 AM)


combo this with shadow of doubt at someone else's upkeep to screw someone else's turn over
Posted By: raptorman333 (11/16/2009 7:08:51 AM)


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