With some untap effects, you might get a sizeable force. Late game, you don't really care about your lands so much, and you have repeateable, expendable troops. And at 5 toughness, they're going to be surprisingly hard to kill. Provides creatures for sacrifice outlets in a pinch. Forces me to use sentence fragments.
Generally, it's a neat trick. Not bad at all.
Posted By:
DoctorKenneth
(3/26/2010 5:14:26 AM)
Interesting that it doesn't give the animated swamps any color(s). If only I could think of a combo for that.
Posted By:
TDL
(11/8/2010 1:24:59 AM)
Good with Doran, or for turning your opponents' swamps into creatures before playing a wrath effect.
Posted By:
CharonSquared
(6/30/2010 4:15:03 PM)
not the best card ever but still good fun iin casual decks. i play it in my GB(W) treefolk deck with doran.
Posted By:
GengilOrbios
(9/11/2010 1:53:19 PM)
A decent card that's at its best against black, where an Eradicate and a bit of spot removal can be a gamewinner. Not that there aren't better ways of doing the same thing, of course.
Posted By:
Boss_Coffee
(10/18/2009 6:48:23 AM)
The guy is pretty average.
For 5 mana you get 10 toughness to block with or 6 power to attack with, which is actually nice (but you risk of losing lands). You can also use him as land destruction. Play that tomb of yawgmoth so your opponents lands are swamps, turn two into creatures, and then kill them as creature removal.
No great card, but fun for some casual decks.
Posted By:
majinara
(7/3/2009 6:40:40 AM)
Viable in mono black EDH?
Posted By:
GrimjawxRULES
(9/23/2011 4:22:22 AM)
@TDL Doom Blade
Posted By:
bansheemane
(1/9/2012 10:35:24 PM)
Clever little ability. The Treefolk of Lowryn were an odd bunch, to be sure.
Posted By:
DoragonShinzui
(5/24/2012 8:38:30 AM)
Strange that it uses swamps, but I guess that makes it unique
3.5/5 Stars
Posted By:
Hunter06
(12/10/2012 8:12:27 PM)