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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.000 / 5  (34 votes)
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This is amazing in tribal decks! The gift that keeps on giving, for the Elves, Kithkins, etc. :)
Posted By: Richard_Hawk (9/14/2010 9:34:01 PM)
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Is she riding a . . . plantelope??
Posted By: nohorsetown (2/24/2014 7:28:27 PM)
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I think its way underrated. With all the elves that are coming out in the new sets, this would go great in an elf deck!
Posted By: EvilCleavage (3/7/2010 6:54:58 PM)
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CHAAAANGELIIIING
Posted By: .Fighter. (1/18/2010 12:30:27 PM)
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Rancor it ain't
Posted By: Tommy9898 (5/3/2010 6:42:44 PM)
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I guess if you're going tribal it has some value....I guess....
Posted By: bowlofgumbo (8/27/2009 10:39:29 PM)
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3/5.

Solid card is tribal, and okay considering the crapload of humans if all else fails. But would be better if it was 2G and/or any type.
Posted By: pigknight (2/12/2011 3:01:42 PM)
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Mode, I think you underestimate the ability to sacrifice it based on its power and toughness. Greater Good, for example, in a Saproling deck?

The main advantage this card has is a tried and true thing; it lets you bring it back for free. With that in mind, base your deck around sacrificing tokens for P/T related issues.
Posted By: NARFNra (9/22/2013 4:27:49 AM)
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Merely an expensive Rancor variation for tribal decks.
It stays right on the battlefield so that's an upside - but the only one.
Unlike Rancor, you won't get the trigger if the creature gets exiled or bounced.
Providing +0/+1 more doesn't help much if the creature doesn't get any trample either.
This would have been decent for 1Green, or if it provided +4/+4 instead.
But as it is, it's very expensive for what it does and still leaves you at the risk of getting two-for-one'd.

The best use I could think of for this would be to use this on tokens and then sacrifice them for an effect that looks at the sacrificed creature's power and toughness like Greater Good. But even then, it still won't make the cut.
Posted By: Mode (3/9/2014 6:50:02 PM)
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Rancor will usually be better... BUT, in a tribal/token deck, this needs to only be cast once, and the effect will bounce around as your creatures come and go. Most decks lack exile or bounce effects, so there is little need to worry about such removal, and you can always find a way to sac the creature beforehand.
3/5
Posted By: Burningsickle (5/7/2014 8:01:11 PM)
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