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Community Rating: 4.267 / 5  (120 votes)
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@Grimn777: the ability says when it leaves play, so from in play to Exiled is leaving so it would trigger but nice try boy
Posted By: Jiffypoplol (9/30/2009 2:40:48 PM)


Barring counterspells and maybe pre-emptive discard, this provides you with such huge amounts of card advantage it isn't even funny.

Hint: Run Mulldrifter.
Posted By: Gabriel422 (5/30/2011 9:22:59 PM)


Venser, the Sojourner.
Posted By: Zosk (9/27/2010 10:16:26 AM)


@Superllama12 - To my understanding the combo works like this...

Have a Reveillark in your graveyard, discarded for some various reason, along with the creature you want to reborn infinite times. Let say Murderous Redcap. Have a sac engine out, something like Fanatical Devotion, Martyr's Cause, Viscera Seer... whatever. Next play Body Double copying the Reveillark in the graveyard. Now here's the fun part, sac Body Double to activate the ability, return itself and the Redcap to the field. Sac the Redcap twice to deal 3 damage and put it in the graveyard again. Repeat.

This also works if you start off with a Body Double in the graveyard and Reveillark out instead

If you can't use the Body Double's Reveillark effect to bring its self back (I'm pretty sure you can, but anyway) you just need another Body Double in the graveyard so you can alternate between the two.

Hope this helps :)
Posted By: kashonismw (5/17/2011 7:15:46 AM)


Mirran Crusader is a pretty ridiculous target for this.
Posted By: 2pcsofcandy (5/28/2011 12:00:07 PM)


Someone mentioned Doran, the Siege Tower...this pulls Kami of Old Stone, which ends up being very nasty. There are probably other similar examples out there, too.

An amusing one is grabbing a pair of Epochrasites: you didn't play them from your hand, after all.
Posted By: LordRandomness (12/30/2011 4:11:38 AM)


Honestly this should be rated even higher. It's a piece in various absurd combos and it's obviously a very powerful card flat out.

I mean you can focus on the amazing leaves play ability, but let's not forget it's also 4 power of evasion. These dudes were in basically every white deck while they were legal for good reason.

And yeah, mulldrifter.
Posted By: Baconradar (10/25/2011 4:44:41 AM)


No one spotted how rediculous this could be in a Doran deck?
Posted By: doitpow (12/10/2011 7:00:19 AM)


it dont have to be in your graveyard to activate. You can unsummon this to rez two of your creatures, play it again and wait for it to die, and then rez two more creatures. The amount of creatures you get back just depends on how many times you can bounce this before it dies.
Posted By: Hemming (7/7/2011 3:23:20 AM)


Hm... I must say an interesting card to say the least. Thinking of making a 5 color elemental deck coming out with Avacyn Returns, and this is one of the few cards that sparked my interest. Imagen this, all my cards are uncountable? Since all Evoke cards are elemental to begin with, using Cavern of Souls (new card) will make all Elemental Spells uncountable.

That means, I now have my choice of Evoking cards for a fraction of their cost for an already appropriate cost (2/Black = Destroy non-black/artifact, 2/Blue = draw 2 cards, ect...). Adding THIS in there, means that when I cast it for its evoke cost, I can use OTHER cards that I ALREADY evoked from the graveyard AGAIN. And lets not forget the very much impotent Incandescent Soulstoke.

Lets put it this way, it turns all my Evoke Cards into 1Red evoke cost at instant speed, without the drawback of them becoming destroyed at the end of turn (or in this case, the benefit.) But seriously, that ... (see all)
Posted By: AlphaWolfs (4/17/2012 3:56:33 AM)