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Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.353 / 5  (58 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
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to bad for devil31 and his bringing up the rules like that he forgot that cost dictates color and thus lands are colorless. Always have been. Call wizards on that one brothers, heres the number,
1-800-324-6496.
Posted By: XTwistedsoulX (5/22/2010 2:28:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wow. Just when I thought they couldn't manage a more suffocatingly overwrought flavor text.
Posted By: nibelheim_valesti (6/24/2010 8:04:58 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


For a more Aggro/Control style deck that holds onto just enough control to keep from getting disrupted, this is a very nice counterspell. Remember in Shadowmoor's hybrid cards make getting a particular color pretty easy.
Posted By: PrimeSonic (8/29/2010 7:40:56 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Yeah, this isn't a control decks counter spell, considering most run very few creatures. That's why it's rated low. I guess it can be good in other types of blue decks, but eh.
Posted By: BrutalJim (3/14/2010 8:59:38 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's contrary to the mission plan of most counter decks though. Blue control doesn't stock a lot of permanents... why waste your mana on putting your crap into play when you can save it to keep your opponent from putting anything into play on their board?
Posted By: Ritius (11/18/2009 5:58:32 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card really should be rated higher. I'm guessing, however, it has a low rating based on a small sample group.

For a single U and a colorless mana you have a very powerful counterspell that gets better as the game progresses. Granted, there will be a point where it becomes less effective if the game drags on, but early and mid game when mana isn't as abundant, this spell really shines.
Posted By: Agent1103 (8/21/2009 2:41:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Ii dunno what people are complaiiniing about. My mono-blue iilu2iion deck make2 thii2 a 2triictly better ver2iion of Mana Leak.

Haviing four or more blue permanent2 out ii2 ea2y to maiintaiin when they co2t very liittle and have hexproof, via the wonderful Lord of the Unreal.
Posted By: twinArmaggedons (1/22/2012 8:57:19 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


S-Y-P-H-O-N

Syphon
Posted By: Tommy9898 (3/3/2010 1:45:25 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


magic rules(as of this posting):
110.1. A permanent is a card or token on the battlefield. A permanent remains on the battlefield indefinitely.

a card. this includes lands. for a properly curved mono blue deck, thats them paying 3 on turn two(won't happen). your opponent has to pay more for each island you have, not to mention anything thats been played. If they're casting, they are not going to be able to pay if you have at least as many basic lands as they do. http://gatherer.wizards.com/Images/Stars/RightClear.gif
Posted By: Devel31 (4/18/2010 5:16:00 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


3 blue permanents makes this another Mana Leak. If you want 8 Leaks in your deck, it's okay.
Posted By: DragonLord132 (5/3/2012 9:39:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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