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"Forfend vs. Holy Day. Who wins?"

I don't think that Holy Day is the clear winner here. For one additional mana Forfend can frustrate Pyroclasm and other damage based creature sweepers while maintaining the Fog functionality. I possibly still prefer Dawn Charm for its versatility.
Posted By: holgir (9/15/2009 4:00:55 AM)
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Also, this allows you to attack into big creatures with many small creatures without losing any, to deal some damage with whatever isn't blocked. Potentially, its seeming restriction could allow it more functions.
Posted By: rubber (3/7/2010 8:35:13 PM)
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im surprised no one mentioned the art. is it just me, or is that the same fortress in the background of both forfend and holy day
Posted By: Colossus_of_Darkstee (6/13/2010 11:52:01 PM)
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Forfend vs. Holy Day. Who wins?
Posted By: Owls_and_More_Owls (8/12/2009 2:08:29 PM)
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Weak card because I can't tell if it's fortifying or defending. New words does not a good cardtitle make.

-Swag_Crow
Posted By: Swag_Crow (1/21/2014 6:47:41 AM)
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Unless you're playing a slow deck and need to sideboard in some help against fast aggro. In that case, Holy Day is a winner. Jacerator decks were a pain to play against for a reason, even though it wasn't too difficult to disrupt their artifacts and enchantments.
Posted By: TDL (4/16/2011 4:35:24 PM)
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It was a neat combat trick in limited, at the time, I'm sure. As it stands, the lack of preventing damage to players (or planeswalkers) seal its fate. It's bad. See Fog and Holy Day for examples of how to do this better, for cheaper. And see Safe Passage's rating for how valuable the added protection is considered to be. It costs more, and it's still better.
Posted By: Reversed (8/21/2012 8:21:14 AM)
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Judging by the comments here, it seems no one noticed that Holy Day prevents _combat_ damage, not all damage, making the two cards hard to actually compare, since they don't aim at the same thing.
Posted By: Belz_ (11/8/2012 1:15:37 PM)
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Pretty good coverage in a mono-white weenie deck, such as one that combines things like Gideon's Lawkeeper and Limited Resources, in which case you :probably: won't be worried too much about creature damage, but will be very worried about spells like Pyroclasm and having enough mana to cast (as small as its cost is) Safe Passage.
Posted By: Motie (5/3/2013 4:57:26 PM)
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