x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.364 / 5  (121 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
123 >
"fails to cancel " - Areps

"Cavern of Soul'ed!!! Trololololol" - Kragash
Posted By: Kragash (6/27/2012 11:02:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


one-mana drop, synergizes with lullmage mentor, can chump block, and is good burn-bait. 4/5
Posted By: Hermeezey (8/26/2012 7:28:30 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This seems like a nice card. I doubt it will be countering anything though. But it will slow down your opponents game and make him wait one more turn.

Spiketail Hatchling also has flying, and can counter anything. They both are fantastic cards, and well costed.
Posted By: TheWrathofShane (11/8/2012 10:34:07 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


N00BS!!
N00BS EVERYWHERE!!
"Spiketail Hatchling is better!!" Yeah, if you're using it as a body with evasion, then YES, it is better. But to distrupt you opponents turn one??? Priceless. Plus it's GREAT with Aether Vial.
"It would be great if it didn't just target instants and sorceries!!" Really??? Again, tempo changer. Dark Ritual??? Suuure, just pay one more!!

Overall a great card, especially in Merfolks.
;3
Posted By: Jokergius (12/1/2012 11:48:06 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Let's remember that spiketail hatchilng can also counter creatures. Countering a Goyf or some such while tapped out (say.. countering something else) is quite valuable. This guy or Judge's Familiar can screw with free counterspells and other mean instants, but Spiketail still has a place given that he can kill *any* win condition (or at least.. help.)
Posted By: blurrymadness (1/8/2013 9:45:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I originally misread this guy's sac ability as "counter target spell unless controller pays 1"...I hadn't noticed it applied to instants and sorceries only. Since then, this little guy has gone down a few points for me
Posted By: Onion01 (4/24/2013 12:02:35 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Judge's Familiar is better if you're not playing merfolk (and especially if you're playing white / blue -- or just white and no blue at all, when this isn't even an option.)

This is good if you're doing Merfolk or (I suppose) Wizard tribal. Pretty straightforward.

Posted By: Aquillion (5/15/2013 6:24:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Except Spiketail Hatchling can counter creatures and artifacts.
Posted By: DaLucaray (6/16/2013 7:26:52 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Takes all the secrecy out of countermagic...

3/5 Stars
Posted By: Hunter06 (8/12/2013 10:06:03 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Needs a reprint. There really aren't that many viable 1 drops for wizard tribal. The others I can think of are Wingcrafter, Sage of Epityr, delver of secrets, realmwright and cosi's trickster, all but one of which shove you into a certain deck type fairly hard. This sitting at $9 is just such a pain. It's not even like it would break anything, given that Judge's Familiar is quite a bit better for everything except tribal.
Posted By: jonrds (3/7/2014 4:20:13 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue