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Its like Trigon of Infestation with mana cost of Contagion Engine
Posted By: skorpionrazor (7/24/2011 6:52:06 PM)



Notice that the tokens don't specify combat damage.

So if you're trying to make a deck based entirely around this card strategy(i.e. poison counters no infect), you'll want;

Craptons of colorless mana; Cloudpost, Urzatron, Candelabra of Tawnos, Artifact mana cards (like Vedalken), etc
Ways to decrease the cost: Power Artifact, possibly some sort of artifact -> creature + heartstone/training grounds combo
Ways to increase token number: Doubling Season/Parallel Lives/populate cards (fairly obvious but), anything that untaps artifacts (Voltaic/Galvanic Key), etc.
Proliferate: Contagion stuff.

But most importantly, to make best use of the fact they aren't limited to combat damage, damage source tricks;

Pandemonium: Ability essentially becomes "{T}: Target player gets a poison counter, put a 1/1 Snake artifact creature token into play." It also makes you not feel bad about chump blocking. Shut up Debilitator Web. Portcullis m... (see all)
Posted By: NARFNra (7/11/2013 11:59:05 AM)


With something like that anvil thingy thing that lowers costs for cards of a certain type based on the imprinted cards type or whatever.

But even with that, as mentioned before, there are much more cost efficient cards. Luckily, snakes are still a part of the game.

You go Blight Mamba!

Posted By: Deepfried-Owls (6/6/2011 12:16:42 AM)


Imagine Urza's horror and surprise when he tried to make sausages!
Posted By: liir007 (8/14/2009 4:41:05 PM)


What seemed to be a trend at the time of this card was that mtg the game worried about producing too powerful a card, especially when someone found just the right cards to go along with it- so what we have is a super solid gameplay in the card but Totally too much cost to deal with, it discourages use, but when has that ever stopped us?
Posted By: Chrs84 (10/28/2009 9:41:15 PM)


Funny in type 4, lol.
Posted By: Kryptnyt (2/24/2010 5:29:04 PM)


Though it's mana-heavy, it would be a 3-4-of in a good poison deck. Though now that we have Virulent Sliver, all old poison cards are pretty much obsolete...
Posted By: Weretarrasque (10/22/2009 7:10:33 AM)


Scars basically just told this card it's time was up. So many better poison dudes now, even artifacts that generate more poison tokens for less. Still a good old card.
Posted By: Dragon23 (12/2/2010 8:12:17 AM)


How can we build a deck around this card? Johnny, go!
Posted By: Jerec_Onyx (11/21/2012 2:38:14 PM)


If you can generate enough mana to combo and win with this, you could have probably done it much faster running other things. That is all.
Posted By: TheWrathofShane (10/26/2013 5:19:01 PM)