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Community Rating: 3.861 / 5  (101 votes)
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My friend got the adventurers intro pack. I wanna shoot him every time he plays this.
Posted By: U-caster (12/31/2009 3:53:44 PM)


Xenograft naming "Ally" + Turntimber Ranger = Fun
Posted By: Jumato (6/6/2011 6:31:51 PM)


Anybody doubting the power of allies need merely look at Mark Rosewater's Ally Week article. Allies were going to be SLIVERS. And do you doubt slivers? Didn't think so.
Posted By: Selez (11/3/2009 7:12:29 PM)


Artificial Evolution, change "Wolf" to "Ally".
Posted By: True_Mumin (9/26/2009 12:29:01 PM)


Artificial Evolution means an inescapable infinite loop? Am I the only one who noticed the "MAY" when I was actually reading the card???
Posted By: MrBarrelRoll (11/8/2010 2:49:57 PM)


This guy is actually better than he looks. A 3/3 and a 2/2 vanilla, but each one you draw becomes better than the one you had before. He scales, which is great.
Posted By: Designer_Genes (9/27/2009 12:35:38 PM)


could be good in a warp world/allies deck, replaces wort the raid mother in warp world deck, well, I guess it doesnt quite replace wort, the conspiracy thing, but it does a fair imitation, and in a warpworld/ally deck, the number of cards for warp 2 go way up
Posted By: Guest1524274415 (11/2/2009 9:58:13 PM)


blue green allies turntimber rangers Umara Raptor with Rite Of Replication kicked on one or the other usualy more fun on the rangers. can do some serious dmg if you are holding some counter magicl to stop the day of judgement thats probably goign to get thrown at you the turn after though lol

probably only good in zendikar block constructed, got to play this in sealed though and it was amazing
Posted By: Raveknight (10/29/2009 6:23:17 PM)


Between this and Harabaz Druid, you'd be an idiot not to play green in allies. This demands an answer, and if your opponent doesn't have one, he might as well scoop. It would be pretty easy to get this out with Harabaz Druid and Hada Freeblade turn 3. Bant allies seems to be the best, maybe with Naya allies or just G/W second.
Posted By: Gomorrah (2/4/2010 4:30:02 PM)


One spell = two creatures. Gives spot removal a speedbump.
Posted By: Enigma (10/1/2009 8:35:28 PM)


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