One of the better of the legendary lands from legends...The pump can be very useful...
Posted By:
Guest57443454
(11/29/2009 9:29:30 PM)
Great card for green, matches perfectly with elven decks.
5/5
Posted By:
Gaussgoat
(1/19/2010 8:13:46 AM)
It's also Legendary so you can't have 2 in play. So it's strictly better than a Forest, but once you have one in play, Forest is much better.
Posted By:
C5r1a5z0y
(12/6/2011 6:42:56 PM)
The only thing that makes it not strictly better than forest is it doesn't also have forest in its subtype. although for decks not running cards that rely on forests it doesn't matter.
I can see me using this with graft, when there is only 1 counter left on it, use pendlehaven on it, attack with it, then graft on to something else
Posted By:
Ava_Adore
(5/16/2011 8:24:36 PM)
Well, the amount of nonbasic-land removal (and the use of Vesuva) make it not always strictly better... Also, this one has a misquote: 'druids of old' should be 'druids of eld'; this is fixed in the reprint.
Posted By:
Corey_bayoudragonfly
(8/25/2011 7:28:04 PM)
The original version is always the best.
Posted By:
Thrull_Champion
(11/14/2009 6:55:33 PM)
Love this with Memnite. 2/3 for no mana spent (technically).. Pretty awesome!
Posted By:
Mike-C
(6/7/2012 10:01:00 PM)
Sad that this is a relatively good card out of its cycle.
Hammerheim is great for laughs and I actually love that it exists for those....but seriously? Don't play it! XD
Urborg is strictly worse than Hammerheim and Tolaria is strictly worse than Urborg. They all cause creatures to lose abilities, and that is the order of the power they have over creatures.
Karakas and Pendelhaven both do things that are actually relevant today. Karakas may or may not be too powerful, Pendelhaven CERTAINLY would be fine to have as a non-Legendary.
Posted By:
DarthParallax
(8/30/2013 9:45:18 AM)