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InfernalIncinerator:


I think the reason they say this can deal with Iona is to have it out before Iona hits the field. Iona states that spells of the chosen color cannot be played/cast, but if the Capsule is already in play, then it's not being cast. Likewise, the ability isn't be cast, but activated, thus getting around Iona's nullifying ability.

Same goes for Emrakul. It has protection from colored SPELLS, but not colored permanents. If you have the Capsule out before Emrakul hits the field, then you can activate this, kill Emrakul, and it'll simply be reshuffled into the opponent's deck.

So yeah, it's versatile. It'd be nice if it could hit black, but if it could, it would likely be too powerful to be warrented a common with a {B} casting cost. The fact it'll get through to artifact creatures is a plus, putting it on level with Doomblade, and surpassing Doomblade by getting around things with protection from spells.
Posted By: Lateralis0ne (9/18/2010 2:21:50 PM)
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I can see this being better than Doom Blade in a metalcraft deck. Too bad the only black card with metalcraft as of Scars of Mirrodin is the uninteresting Bleak Coven Vampires, but it can't set you back that far to splash for decent creature removal, especially in an artifact deck.
Posted By: Gelzo (12/24/2010 8:27:51 PM)
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There are pros to death spells as an activated ability. Copy with Rings of Brighthearth, harder to counter. Plus pro metalcraft, easier to bring back than an instant spell. Ping with Disciple of the Vault. All sorts of fun. I'm really pleased with this.
Edit: @SauceyCoffee: You can only sacrifice the permanent as a cost for one ability. Not for several. It's not an effect that says "when you sacrifice it". In other words, you can sacrifice it for the Rebirth, but then it's gone so you aren't able to pay the cost "Sacrifice Executioner's Capsule".
Posted By: Tynansdtm (11/23/2011 5:06:10 PM)
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I'm building a black/white artifact affinity/metal craft deck in Modern. This card is useful to me for several reasons:

1. It is an artifact and therefore helps me with affinity and metal craft.
2. Only costs a single mana to play.
3. Psychological Warfare. When this is in play, players know you have a "Doomblade". They will hesitate to play precious creatures. It puts them on the defensive. In addition, often times it becomes the first target for artifact destruction spells. This is a mistake on their part because my artifact creatures are extremely deadly in surprise fashions. Not having that disenchant or naturalize in hand because you wanted a creature usually kills them off.

Obviously this card has some drawbacks, and isn't prefect in every deck. But It works great in mine :D
Posted By: mirrikat45 (4/30/2012 12:34:48 AM)
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Another use would be for a hellbent deck, much like the Seals. Works pretty well within it.

Of course, it's a hellbent deck, so when I say "works pretty well" I mean "quit using Vision Skeins you guys this isn't funny anymore."
Posted By: Tigt (9/1/2012 1:41:28 AM)
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Just realized this can be tutored with Trinket Mage.

@SauceyCoffee

117.10. Each payment of a cost applies to only one spell, ability, or effect. For example, a player can’t sacrifice just one creature to activate the activated abilities of two permanents that each require sacrificing a creature as a cost. Also, the resolution of a spell or ability doesn’t pay another spell or ability’s cost, even if part of its effect is doing the same thing the other cost asks for.

So, no, the sacrifice cost of Kuldotha Rebirth can be paid by sacrificing this artifact, but once it is paid, you cannot do two things: you can't sacrifice executioner's capsule in response (a permanent can only be sacrificed once, because upon sacrifice, it is immediately gone, you can't respond to sacrifices), and you can't activate the ability on executioner's capsule. That is, if you pay the additional cost on Kuldotha Rebirth, by sacrificing this, then you can't pay the abil... (see all)
Posted By: igniteice (2/26/2013 9:36:09 AM)
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When people realize this is one of the only card (if not the only) that can off Emrakul, the aeons torn before he gets a chance to attack it might see some sideboard play :)
Posted By: Fordin (5/10/2010 11:53:08 AM)
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great when used with Salvaging Station. The capsule's effect will trigger it, causing devastation to creatures.
Posted By: Myxomorph (6/14/2009 3:07:36 PM)
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Looks like.... Glissa, the Traitor just found her favourite toy... now thats what I call serious control.... WTF! Glissa's first strike & death touch wasn't enough... lets give her infinite terror to play with. =o
Posted By: Internet_decks_lame (2/21/2011 6:47:29 PM)
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indeed, Claov. while the activation cost of this one is {1} cheaper than Dark Banishing or Seal of Doom , the activation ocst of the white one is {1} more expensive than its "original". on the other side, this card does not inhibit the targeted creature to regenerate...
Posted By: Mode (12/31/2008 11:54:24 AM)
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Gatherer works better in the Companion app!

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