Putting it on top of it's owners library is actually better in some ways. It effectively eliminates an oppenent's draw for a turn and gets around the numerous graveyard playing effects (think Dredge).
Posted By:
MrPink343
(10/25/2009 2:52:45 PM)
Good card for Mono white. If you can get it your opponent to shuffle then you can hopefully bury whatever you interrupted for the rest of the game. Path to Exile is the only Mono white option that comes to mind for T2.
Posted By:
Razmataz24
(3/30/2010 12:20:33 PM)
Very underrated caad.
Posted By:
Eggroll
(2/12/2010 12:07:33 PM)
use with scrib nibblers to get rid of those pesky 'if this creature would be put in a graveyard, shuffle it into your library instead' guys
Posted By:
Uhhsam
(3/30/2010 7:54:44 AM)
So underrated! This card makes total destroy in mono-white. I use it in a soldier tribal EDH deck, alongside tithe, and I absolutely adore it. Never fails to invoke a "WTF?!" look on the faces of those who've never seen the card before. 4/5
Posted By:
WolfWhoWalks
(5/11/2013 12:01:20 PM)
The reason they increased the cost over Memory Lapse is because this is in white and hence must be over budgeted compared to a blue spell.
Red already got a counter-esque spell in the form of Guttural Response.
In my opinion this card is rated far too low. For white to have access to a Counterspell alone makes this ideal in many situations and decks. Scenarios where you can stall out major plays on their part (ie: Counter Baneslayer Angel if you don't have removal handy) even for a turn can be game changing.
Posted By:
MightyMortox
(10/7/2009 4:05:38 PM)
This card is definitely underrated. When players think of counter spells, they often think blue. It catches them completely off-guard when you play an off-color counter spell at a crucial moment. It's a stall card, but sometimes you only need one more turn to turn the tide in your favor.
Posted By:
ClowWizardEriol
(10/28/2009 4:42:23 PM)
Counterspells have a place in every colour, but blue happens to be king of "no", rather than the only colour allowed to have it. Blue gets a lot of variation in countermagic, while other colours seem to carry themes. White counterspells usually involve control or protection. Red or green counterspells are typically hosers against countermagic or blue. Black doesn't usually get countermagic, but when it does get it, it tends to punish your opponents.
Posted By:
masail19
(8/2/2009 4:54:37 PM)
white Memory Lapse? sweet. too bad they increased the cost, though...
Posted By:
Mode
(1/30/2009 12:15:55 PM)
white counterspell? i suppose red is next to get one.
Posted By:
Eternal_Blue
(1/31/2009 5:53:29 PM)