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Community Rating: 4.031 / 5  (143 votes)
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It's almost less than one of the six modes of Cryptic Command (there are six ways to choose two out of four), and at the same cost, yet this still saw Standard play. If nothing else, says a lot about Cryptic Command.
Posted By: Gabriel422 (6/11/2011 8:52:23 PM)
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This card is epic when the opponent spends resources to try and punch through your Wall of Omens.
Posted By: Nate_Prawdzik (8/16/2010 2:30:52 PM)
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Efficient cost non-land bounce. The draw option is just an extra plus imo.
4/5
Posted By: n00bmag1 (8/18/2010 11:21:26 AM)
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@AMart83: How does this not target planeswalkers? They are non-land permanents at last check.
Posted By: ninjaboy05 (11/29/2012 12:39:42 PM)
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Cute, a single-colored nonland-Boomerang which can be played as optional cantrip. Sounds good.

Or, for short, Disperse with a useful buff.
Posted By: Mode (9/25/2009 4:21:00 PM)
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Pretty good, actually. Oh how I miss Cryptic Command already...
Posted By: True_Mumin (9/27/2009 2:15:32 AM)
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This is a great way to stop planeswalkers and ascensions while drawing more cards to find the one you need, its maybe not the most uber card ever, but at 4 mana with the kicker cost its very playable, compared to say deny reality.
Posted By: Donovan_Fabian (12/8/2009 5:12:37 PM)
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As True_Mumin somewhat stated; this is the little grandson of Cryptic Command.
It has two out of the four effects that Cryptic Command could produce, and costs the same amount of mana.
Of course this card compares nowhere near to that of the versatility of it's "Grandfather".
Still interesting that the two cards share some of the same attributes.
Posted By: Nobrainpower (10/17/2009 9:53:06 PM)
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It's good that they gave it a kicker cost instead of making it an overpriced cantrip.
Posted By: Blackworm_Bloodworm (10/19/2010 11:59:52 AM)
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I think its funny that this is strictly better than disperse

A very good catch-all spell for blue, drawing a card makes this an attractive option.
Posted By: Pwnsaw (10/17/2010 4:21:27 PM)
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0.51.01.52.02.53.03.54.04.55.0