@IUHoosier- yes.
As an Alabamian,
the flavor text makes me both giggle and groan.
Posted By:
drpvfx
(3/11/2012 4:24:52 PM)
Slightly more expensive/flexible repulse. It will certainly see some play.
Posted By:
ZEvilMustache
(9/26/2009 10:04:56 AM)
Seems to be sticking around unfeasibly long in draft. Other than windrider eel is there a higher common blue pick?
Posted By:
mangadan
(10/22/2009 3:51:31 PM)
Precursor Golem hates this. He hates this so much.
Posted By:
DacenOctavio
(5/21/2011 11:52:23 PM)
I wish I knew how to quit you.
Posted By:
Lyoncet
(9/14/2011 4:26:40 PM)
GAH! This actually IS strictly better than Disperse! Nooooooo!
Posted By:
LordRandomness
(1/6/2012 7:10:55 PM)
Love the artwork.
Posted By:
revilolee
(9/25/2009 8:15:06 PM)
I wish people would stop using the term "Time Walk" to refer to something that is nothing like a Time Walk. Time Walk is the only term misused more than strictly better/worse... protip: if your opponent untaps, draws a card, and has a chance to play whatever, that's not a time walk. Setting him back on mana doesn't stop him from doing any of that. Also, Boomeranging lands is overrated - yes, you set them back one mana, but you spend an entire turn doing that and not advancing your own board position at all, losing tempo. If you want to be one mana ahead of your opponent for a while you might as well just play one of many ramping cards.
Posted By:
Henrietta
(5/30/2011 5:29:55 AM)
Card bounce and carw draw for only an extra two? I like it.
4.5
Posted By:
PaladinOfSunhome
(12/10/2009 10:23:23 AM)
i would rather have unsummon, or negate, but hey, most of my friends dont have plainswalkers. also, the choice to be able to draw a card can also be good when u have too many lands down. 3.5
Posted By:
TheTellion
(1/14/2011 7:52:33 PM)