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Community Rating: 4.439 / 5  (286 votes)
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Amazing card, como-tastic. I have to confess, I don't think it is "entirely" broken since she costs 4CC to get into the battlefield, and won't be able to toggle her ability untill after that.

That having been said, awesome power-house of a card capable of bringing in a winning threat for virtually no cost. Anything that allows you to turn Library of Leng into a Darksteel Forge has to be considered a major threat.

She is also excellent for protecting your creatures from targeted spells AND triggering combos on arrival/departure effects like Glaze Fiend for example.

5/5
Posted By: Gaussgoat (4/6/2010 6:45:55 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Such an astoundingly beautiful card. Incredible art, incredible frame, incredible flavor, incredible ability. A million times better than Elvish Piper, since for her color she's more easy to fetch, she can place any artifact down on the field (not just creatures), the bounce is more of an advantage than a drawback (easily circumvented with Ornithopter, Mishra's Bauble, etc. or easily abused with Filigree Angel, Sharuum, etc.), and a Blue artifact deck is going to have a much, much easier time protecting her than a Green beatdown deck is going to have protecting the Piper. (Just off the top of my head, besides counterspells - Welding Jar.)

Also, Thousand Year Elixir, Etherium Sculptor, Vedalken Engineer. Screw you, summoning sickness and 4cmc.
Posted By: Azazyel (5/3/2010 11:58:26 AM)
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For those who think that being a 1/2 makes this card easy to get rid off despite its tremendous combo potential, read the Rulings on the Details tab of this page.

Holy crap, the rulings make this card invincible as long as it's untapped and you have one blue mana to spare. The only other time it's vulnerable is when it still has summoning sickness. Naturalize, Terminate, Path to Exile, etc. -- no problem. Simply bounce it back to your hand to avoid the effect, (paying a cost cannot be responded to; and if you choose to return MT to your hand, that is part of the cost) then put it back into play. If the opponent uses a battlefield-sweeping effect like Wrath of God or Nevinyrral's Disk, you can choose not to play this card when you bounce it back to your hand because the rules text in the card says, "You may put an artifact card from your hand into play." She can also block a huge attacker and leave unscathed. Sweet! And freakin' awesome art too! 5/5
Posted By: durdent (2/15/2010 12:46:48 AM)
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Such a nice card.

Turn those Darksteel Relic into whatever you want.
Posted By: schwitzerm (4/20/2012 5:57:50 PM)
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This is one serious bullet magnet. I mean seriously. I've only played against Elvish Piper a couple of times and I found out the hard way what free creature playing can do.
Posted By: psychichobo (10/5/2012 12:55:14 PM)
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Notice she can flicker herself, too.
Posted By: Salient (10/16/2013 5:00:35 PM)
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"QUICK! SOMEBODY GET ME A BLIGHTSTEEL!"
Posted By: FlingIt (11/11/2013 7:47:19 PM)
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With 4 of these in your deck, one of these babies is going to poke through successfully sooner or later. Your opponent's first Maelstrom Pulse might knock her out, but all it takes is one round where you're opponent is short on removal cards and wallah! Instant Inkwell Leviathon, Darksteel Colossus, or Sphinx of the Steel Wind. There's no 4-cost card out there that's an instant game changer like this one.
Posted By: robinhood15 (4/3/2010 12:46:29 AM)
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When playing against an artifact deck there is always one very important thing to remember. If you can choose to destroy a Ethersworn Canonist, a Master of Etherium, or a MAster transmuter with a terminate, so help you God, destroy the Transmuter. I repeat: DESTROY THE TRANSMUTER.
Posted By: AgesofThunder (11/3/2009 7:53:20 PM)
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I play her with a great combo with Sharuum the Hegemon and Mindslaver. 3 cards and 5 mana make for a devastating loop. Just rinse and repeat and it either becomes a 1 man game or your opponent may just concede.
Posted By: ultimacide (4/23/2009 5:29:51 AM)
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Gatherer works better in the Companion app!

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