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Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.092 / 5  (98 votes)
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my personal combo with this card is soul's fire
pay 3, deal 6 dmg rinse repeat
Posted By: Shinobi2009 (10/4/2009 2:06:54 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I don't see why this is rated so low for what it is. A 6/6 trample for seven mana isn't the best admittedly, but its ability is what makes it such a beast. Returning any card from your graveyard to your hand AND dealing a bunch of damage is great. Maybe not the best for modern, but kicks bum in edh or similar formats.
Posted By: Woolyer_Thoctar (7/19/2013 2:34:57 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


The ruling on this card said that if it was dealt lethal dmg at the same time it dealt combat dmg, that you could target it with it's own ability. That's pretty nice, considering that it's a 6/6, then you could keep attacking with the Wurm and if you kill creatures in the process, it's progress plus getting a card back to your hand
Posted By: The_Somnambulist (5/26/2009 10:07:48 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Mage Slayer, because this card doesn't care if the damage is combat damage.
Posted By: Okuu-chan (12/16/2011 3:56:59 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Assault Strobe + Elvish Piper. Be more creative. There are heaps of ways to get around 7 mana cost, and more than just double strike to make his positive effect better.
Posted By: Psuedonaut (2/10/2011 8:57:01 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Q: How many cards are there that let you repeatedly get ANY kind of card out of your graveyard?
A: This guy.
Posted By: KikiJikiTiki (2/25/2011 2:14:41 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Clearly powerful card for multiplayer formats, where your resources must extend ad infinitum rather than quickly playing out your hand of bolts or counterspells and running out of fuel.
Posted By: Kryptnyt (10/3/2011 5:55:55 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this guy. I have a fairly straightforward beatdown deck (same colours as the Wurm here) and I use this guy to get some of my more useful cards back. One of my main strategies is to play Prized Unicorn, give him Gorgon's Flail (+1/+1 and deathtouch), and then attack (and maybe power him up with Giant Growth). Wipe out the opposing creatures, attack with Charnelhoard Wurm, get Prized Unicorn back, and repeat. He's slightly expensive, but I don't see why seven mana has to be a gamewinner so that doesn't bother me in the least. His effect makes up for it, I think.

EDIT: You ever take a look at opinions you held years ago, and wonder what you were thinking? Finding this comment has been one of those moments for me.
Posted By: SocialExperiment (6/30/2012 12:05:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ Hairless Thoctar: Old-time world for 'gore'. See 'charnelhouse' instead of slaughterhouse.
Posted By: blindthrall (7/6/2011 1:27:24 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Perhaps not the "best" card for 7 mana, especially shard colors, but pretty fun.
Posted By: LuminOfMoonlight (8/19/2011 5:27:27 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0