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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 2.950 / 5  (60 votes)
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Can I have one during EACH players upkeep? Because then you've got me. Not exactly powerful enough for my paradox haze deck (which isn't, itself, very powerful).
Posted By: ZEvilMustache (2/28/2010 7:57:55 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


None of the abilities is worth 4 mana and three different colors.
Posted By: majinara (11/19/2009 5:18:11 PM)
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Well hold on people, consider spiteful visions is the same card (almost) and that costs 4, and underworld dreams is 3 in all black, so its actually pretty comparable and still works with cards that need black/white/blue or an artifact permanent. Multiples of these also stack, and you can use the three abilities for different decks such as the life gain for cradle of vitality, the library manipulation with reanimator decks and dredge or a cascade deck that wants to fix their draw steps, and the opponent life loss can be combined with underworld dreams, kederekt parasite, spiteful visions, and forced fruition, or bloodchief ascension. In essence its overcosted if it stands alone without any context, but like obelisk of alara is an extremely nice combo piece.. problem is you have to be playing the combo to make any use of it. Another fun one is use with mishra, you put two into play at the same time, regaining 4 life, moving 2 cards, or doing 2 damage a turn.
Posted By: Donovan_Fabian (3/22/2010 3:31:16 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


you probably get the effect at least once, maybe twice but the tempo loss is huge and this thing is expensive for the effect
Posted By: davidhuman (4/26/2009 1:45:06 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


2nd ability is good, actually. I had one of these in draft and was quite disappointed though.
Posted By: jhimbob (11/3/2009 6:17:04 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


might ensure survival late game for control.
Posted By: runawaysoul (4/28/2009 8:45:29 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card provides 3 essential basics for any control deck...problem is there are a lot more efficient ways of getting them 3.5/5
Posted By: PeterRabit (9/25/2009 1:44:08 PM)
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i think 2 life each turn is good ,and later u can control your draw witch is good also,and dont`t forget u can always lose some life to kill an opponent
Posted By: Iiory (7/26/2009 4:15:47 AM)
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Not worth the cost at all. For life gain u can use quiet disrepair or something. The second effect is ok though.
Posted By: Th3_Dark_On3 (5/1/2009 4:26:04 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I would run 4 in a deck, need a way of concealing it, shroud or protection
Posted By: Dingo777 (5/6/2009 8:56:51 AM)
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Gatherer works better in the Companion app!

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