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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.127 / 5  (154 votes)
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Kills Tidehollow Sculler while there's a whole slew of two-mana kill spells that can't.
Posted By: Continue (7/20/2013 8:00:16 PM)
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Great art, solid little card. 4/5
Posted By: Gaussgoat (1/13/2010 7:28:03 AM)
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Infantry Veteran should have protection from this.
Posted By: tavaritz (11/12/2011 2:48:31 PM)
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Reminds me of the Onslaught art for Swat.
Posted By: swordoath (9/28/2009 5:05:17 AM)
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I love Justin Sweet's art on this disturbing card!

Flavor-wise I think two -1/-1 counters on a creature would be far more disfiguring, but hey, instant -2/-2 is great, cheap removal for Black.

Bye, bye Elvish Archdruid or other utility creature!
Posted By: Pantheon (9/26/2009 8:22:31 AM)
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Is it bad if this art makes me laugh?
Posted By: metalevolence (1/26/2011 2:27:05 PM)
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In standard right now, it kills Creeping Tar Pit, Goblin Guide, Fauna Shaman, Birds of Paradise, Lotus Cobra, Glint Hawk, and I'm sure there's more that I've missed. For (B) it's fantastic.

@Xhillx - as noone seemed to straight up answer it for you, even though the post is really old, the creature is sent to the graveyard (this is different from destruction so it can't be regenerated) as soon as its toughness hits 0 *AND* state based actions are checked (which is as soon as a player gets priority, which is almost immediately). So it won't be around to receive the aura.

@True_smog - -2/-2 is almost always better than 2 damage, so it's pretty balanced against Lightning Bolt (1 less 'power' in the spell for the fact that it gets around indestructibility and regeration)

@Tezz - depending on the deck, Vendetta can be fine, or even fantastic. For example, if you've got a few cards that can give you life (I've put it in my WB Vat allies deck with Talus Paladin) it offers a half cast Doom B... (see all)
Posted By: JaxsonBateman (10/22/2010 4:25:43 PM)
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....

*facepalm*


AAUAUAAAAUUGHGHGH!!!
Posted By: FiveEight (6/9/2011 10:33:28 PM)
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@divine_exodus

Why? Clinging Darkness costs 1 more - which is significant at early turns - is slower since it's not instant-speed and doesn't kill nearly as many things. It can lock down a big attacker better...but it's not likely to kill them, and they'll be just sitting out there waiting for the next enchantment removal.

Disfigure gets around regen, indestructable and prevention effects, and it does so super-cheap and fast. I don't see the comparison.
Posted By: Magnor_Criol (12/23/2010 2:24:00 PM)
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@metalevolence: As someone who has laughed at the art of Torment's Mutilate, no, not at all.
Posted By: Axelle (7/28/2012 5:33:05 PM)
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