704.5f - If a creature has toughness 0 or less, it’s put into its owner’s graveyard. Regeneration can’t replace this event.
Technically, reducing a creature's toughness to 0 or less doesn't destroy it (701.6b) - so neither indestructibility nor regeneration help (nor would protection, for non-targeted effects like Marsh Casualties or the classic Mutilate)
Posted By:
herbomatic
(10/13/2009 4:55:36 PM)
Its long been known that regenerate does not stop -x/-x effects like this. This will also take out indestructible 2/2s as well. -x/-x does not destroy, it just makes a card be 0/0 or less.. Great card for the cost and about time black has its own good single mana removal
Posted By:
lightwired
(10/23/2009 1:23:15 AM)
Pretty sweet, but has little value late game. At least a Shock can hit the opponent.
Posted By:
CatsAreCthala
(12/6/2009 6:37:50 PM)
@ swordoath
similar thinking.
Posted By:
JosirisDavid
(1/16/2010 11:52:54 AM)
@ArKive
Creatures typically can't be regenerated if they're sent to the graveyard with -1/-1 counters or by spells or abilities that give a creature -X/-X (such as Disfigure) because the creature isn't technically being destroyed, just put into its owner's graveyard because its toughness is 0 or less.
This is a pretty damn good card. It's got versatility and flavor, and it's great for picking off utility creatures or taking down larger ones in combat. At {B}, you really can't beat the price. It kinda loses its power later in the game, but it can still come in handy.
4.5/5
Posted By:
raptorjesus69
(6/26/2010 9:43:37 AM)
This lesser spell of pwning is pretty sweet for swatting goblin guides and pesky elves. Cheap efficient removal is awesome.
Posted By:
Pwnsaw
(10/16/2010 11:22:01 PM)
I like Clinging Darkness better.
Posted By:
divine_exodus
(10/31/2010 8:39:58 AM)
Great removal card. -2/-2 can get rid of a LOT of pesky creatures for just one mana and no non-black restriction. Can also help finish off a bigger creature if you can block with a smaller one.
Posted By:
tantallum99
(1/10/2011 4:15:47 PM)
It has a secondary use too: I've used Disfigure as a sort of reverse Giant Growth when the opponent had something just a bit too big for the rest of my creatures to take down.
Posted By:
Dragon_Nut
(2/6/2011 4:54:00 PM)
This card is a very good black removal. For only , you can whack most 1, 2 or even 3 drops at instant speed. Leave just one mana open for this and either burn a creature or shrink it down to size for easier disposal. Your opponent attacks thinking "oh there's nothing for 1 he can stop me with!" Well.... This is a good example of "just when you thought you won the game GUESS WHAT? You didn't..."
Funny how it's literally half a Grasp of Darkness XD
4/5 for power vs CMC
4/5 for versatility
3/5 for total usefulness (kinda useless later in the game or on a big creature)
5/5 for the priceless look on you opponent's face when you hit them with this when they think you can't stop them
And...... Kills a Wellwisher! 5/5!!!!
4/5 total for cheap black removal
Posted By:
CorkBulb
(7/14/2012 5:52:49 AM)