Wow this guy seems annoying, for both players.
Makes me want to break it though.
Using cards that all ready have phasing makes sense so Teferi's Isle seems a good start. Shimmering efreet can stall, Teferi's imp can loot for you for free. Time and tide can let you keep some control of things. Teferi's realm keeps things fair sort of. (Teferi, was the guy that invented phasing by the way.) Taniwha seems like a great finisher and with no down side since everything is phasing anyway. Evacuation would be hilariously good for you if most of your guys are phased out when you do it, that would really help stall or clear the way. Also, it's twin Sunder will greatly even the field, instead of having twice as many lands as you, they just won't have any and you still have your other half. If pairing w... (see all)
Posted By:
Tommy9898
(11/7/2010 12:00:14 AM)
"Oh, so you play Magic The Gathering? Please tell me more about that netdeck you have there."
Posted By:
ultratog1028
(2/11/2013 11:47:08 AM)
Phasing doesn't trigger ETB abilities, unfortunately. There was a time when it triggered leaves-the-battlefield abilities, but that doesn't work any more either.
You could bring your even and odd turns together, though, using something that causes all your stuff to phase out. But that would mean that every other turn, you'd have nothing, which might be even worse.
Posted By:
sonorhC
(10/23/2011 8:56:39 PM)
What you actually want are ways to abuse ETB abilities. Even still, I'm not sure it's possible to break "You are playing two different games at once, one on even and one on odd-numbered turns."
Posted By:
TheLibertinistic
(12/31/2010 3:56:45 PM)
Very interesting. Not very good, but it's interesting.
Posted By:
blink182zombies
(6/28/2011 9:18:42 AM)