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This was almost exactly reprinted as Nemesis Trap, and unless you can play that card for its trap cost, this is still better.
Posted By:
achilleselbow
(6/21/2010 3:11:07 PM)
When this card was created there were a lot fewer spot removal cards, and nothing in black with the raw power and mana efficiency of terminate (Terror was the closest). This card would be more useful in a specialized deck that gained benefit from instant speed sacrifice effects. This card is also from an older set and I've noticed a general trend over the life of M:TG. At the beginning there were a lot of over powered cards. Then there were a number of blocks that had very few efficient and powerful cards. Then followed (and continues) blocks with a greater number of powerful but in balance cards which, when compared to many cards from some of the older sets like this one, put those cards to shame.
Posted By:
Plantboy81
(9/21/2009 3:16:36 AM)
AlhpaNumerical, it's not just spot removal, it designed to remove two creatures. The card will remove one attacking creature, and make a copy of it which you can then block with, which should mean you use your opponents creature to kill another creature. Yes it's expensive, costing more than two terrors, but it can have the same effect.
Posted By:
chocmushroom
(1/3/2010 3:25:18 PM)
Homelands was just a terrible set, even considering it's timeframe. However, it's possible to two-for-one with this card, and that alone may be well worth the cost. Kill a big guy, use his shadow to block and kill another attacker.
But yes, Terminate is always the more viable option. Because it is, after all, Terminate.
Eidted to ammend my misinterpretation.
Posted By:
DoctorKenneth
(3/26/2010 4:30:23 AM)
Mirror mirror on the wall, whose the most broken of them all?
And I think Unmake was inspired by this card.
Posted By:
Duskdale_Wurm
(3/20/2011 3:32:04 AM)
An example of the optimal (and still realistic) use of this card:
Opponent attacks with 5/5 and a 4/4.
Kill the 5/5 and block and kill the 4/4 with the token.
Then swing for 5 damage on your turn.
I would rate this as a 4/5 and say that with the bigger creatures we have these days, this has not gotten any worse for casual/highlander/commander decks.
Posted By:
BuffJittePLZ
(6/10/2012 8:19:12 PM)
This card-and mirror-is soooooooo broken... pun intended.
Posted By:
CatsAreCthala
(1/15/2010 10:06:47 PM)
This card may be pricey, but it's excellent in the mirror.
Posted By:
syrazemyla
(4/22/2012 7:45:46 PM)
I fail to comprehend how this is more useful than simply normal spot removal, except maybe that its black removal that can deal with black creatures. However, the conditions required are too difficult, as is the mana cost. Terminate if you are really worried about all different types of threats - splashing is definitely worth it.
Posted By:
AlphaNumerical
(8/31/2009 3:16:27 PM)
@BuffJittePLZ: You can't swing with it; the token is sacrificed at the end of the turn.
This card is fun with Populate, Doubling Season, or things like that, though, since copies of the token don't get sacrificed.
Posted By:
Aquillion
(6/16/2013 9:05:24 AM)