So firebreathing that gives a permanent +0/+2? Since when has having a backup plan been useful to a firebreathing creature? I guess if you stuck this on a 1/1 flyer it wouldn't be terrible (assuming the opponent had fliers), but why not just use the cost enchantment instead?
Posted By:
InternetNinjacy
(9/2/2010 2:13:16 PM)
"Good ol' rock. Noth'n beats rock"
Flavor text paraphrase.
Posted By:
StagemasterK
(3/25/2012 10:56:29 PM)
Wait . . if that is a red enchantment . . why is it giving a creature +0/+2?
Give the creature trample instead at THAT cost . .
2/5
Posted By:
Hoonster
(3/5/2011 1:52:32 PM)
Very common pre-color pie for red to have defensive help. Thematically, it was pinging off the hardiness of the rocky earth. Believe it or not, Red used to be one of the premiere regen colors as well.
Still, expensive for what you're getting. 2/5
Posted By:
The-Earth-Dragon
(4/21/2012 5:01:08 AM)
Too expensive, bad art, mediocre effect.
Posted By:
Selez
(11/5/2009 9:51:46 PM)
Greater Stone Spirit gives this to all your creatures.
Posted By:
marmaris74
(4/19/2012 5:50:05 PM)
: Staple a Flamekin Brawler onto target creature.
Posted By:
HuntingDrake
(2/28/2014 10:23:15 AM)
it technically doesn't give the creature firebreathing, the aura gets it, so you can pump up an opponent's creature. As part johnny, I feel obligated to use that ability. Stuffy Doll perhaps? The opponent can't attack with the enchanted creature, or they take 1 damage per open red mana.
Okay, so that combo sucks, but I'm sure someone else can find a better reason to enchant the opponent's creature with this :P
Posted By:
AzureLazuline
(4/12/2014 8:11:30 PM)
I dont think that +0/+2 is worth . But for ice age limited I would run if I was playing red.
Posted By:
TheWrathofShane
(5/15/2014 9:53:49 PM)