even just with a viridian claw this is good. First strike + deathtouch and your opponents will never want to attack. Is nice.
Posted By:
pedrodyl
(7/29/2011 1:28:02 PM)
UGH! I can't stand all these rules arguments! It drives me CRAZY
@democidist:
No, you are wrong! Jake1991 is correct. 10Fold already pointed this out but since there seems to be some disagreement, I will cite the official comprehensive rulebook:
702.6a Equip is an activated ability of Equipment cards. “Equip ” means “: Attach this
permanent to target creature you control. Activate this ability only any time you could cast a
sorcery.”
@ZeusAscendant and RakshaGoldenCub:
No, the loss of life is rounded up. 19 would result in a loss of 10. It says so in the ruling.
As for deathtouch, if any creature deals any damage at any time with deathtouch, the creature that it dealt damage to is destroyed. This includes combat damage, ability damage and damage from effects like "fighting", such as from prey upon. If the ability or an effect says "this creature will deal damage to another creature", or "X de... (see all)
Posted By:
CorkBulb
(8/31/2012 1:06:08 AM)
I'm going to have to go with Ronin Cliffrider as probably the best card to pair this with. When you attack with this you ping each creature for one, killing them via deathtouch, before blockers get declared, and then you swoop in doing 2 damage to your opponent and causing him to lose half his remaining life.
Posted By:
ddde
(7/20/2010 11:46:56 PM)
Unblockable was the first thing I thought of when I first saw this. This was the first thing I thought of when I saw Invisible Stalker. Very mean...
Posted By:
Mentis_Materiei
(1/26/2012 10:33:16 AM)
@DarthParallax
No... Quietus Spike doesn't cause the creature to do half their health in damage, it causes the player to lose half their life. The life loss is not attributed to the commander, so it doesn't count for the "20 commander damage" rule.
Anywho, CorkBulb is entirely correct.
Posted By:
Ender-A
(10/18/2012 6:48:13 PM)
Kor Duelist likes this card. Anything that enables a 1/1 to hit for 16 damage on turn four is alright in my book.
Posted By:
MrPink343
(11/1/2009 5:13:35 PM)
Actually the only thing this needs is a creature with trample. Each blocker would be able to absorb only 1 damage because of deathtouch.
The costs and the combat damage trigger remind me of a sword (as in Sword of Light and Shadow), except not so broken.
Posted By:
Lash_of_Dragonbreath
(3/31/2012 9:14:43 PM)
@democidist
Deathtouch+Ronin Cliffrider DOES work. Deathtouch states any damage, not any -combat- damage is considered lethal.
Equip is always sorcery speed. Cards like Brass Squire may be able to ATTACH at instant speed, but the keyword Equip means " Attach this equipment to target creature. Play this ability only any time you would cast a sorcery."
And finally, try looking up the rulings yourself before you call others out on them.
Aside from that, solid card. 4 please.
Posted By:
10Fold
(3/10/2012 9:59:54 AM)
wound reflection, but I still think that equipments aren't that good and that wound reflection costs too much. Who knows though in black with dark rituals.
Posted By:
bantar
(6/18/2012 5:20:15 PM)
Works quite well on creatures with trample, especially if they can regenerate or are indestructable. I've got one in my artifact deck and enjoy getting it out with Darksteel Colossus - it says to the opponenet "ok, either block all 11 of my damage and potentially lose every creature you're blocking with, or let even 1 damage get through and lose over half your health". Not a decision anyone besides a life gainer or someone already on low health wants to have to make.
Posted By:
JaxsonBateman
(10/20/2009 6:49:22 PM)