The seals are great in multiplayer. This one can just hang out daring someone to play a creature or to attack with those that you have let survive. They let you punish people for trying to kill it, or for for doing something mean to you. And of course you have some fiery defense without needing to leave any mana open. If this is on the table for 5 rounds, then you probably got a lot of value out of it sitting there.
There are not a huge number of quality red cards that will survive a Jokulhaups, but this is one of them.
Posted By:
kiseki
(2/14/2012 4:37:16 PM)
Love the flavor text, loved the card before but this text just made it all the better.
Posted By:
Virde
(3/19/2012 10:17:21 PM)
Best Seal imo. Seal of Shock is great because you can drop it turn 1 even if you go first and save your lightning bolt to pop a 5 toughness creature for instead of a 3 toughness. Good for planning, great if you wanna run enchantments cause it's early threat that can get rid of a destroy enchantment if they want to do it preemptively so you don't pop their BSA. Very, very solid card.
Posted By:
OpenSeasonNoobs
(5/31/2010 4:39:47 AM)
I think the artwork looks cool, really unique
Posted By:
coyotemoon722
(12/1/2009 9:09:11 PM)
a new artwork again? cool :)
Posted By:
Mode
(2/7/2009 12:54:09 PM)
Looks like Hwoarang from Tekken^^
Posted By:
Saigmundur
(1/21/2010 2:02:48 PM)
Amusing flavor text is amusing.
Posted By:
SpencerDub
(8/4/2010 3:30:32 PM)
@Saigmundur: Chandra would be so happy to hear that. She's a dedicated cosplayer.
Posted By:
nibelheim_valesti
(6/27/2010 2:27:40 PM)
Better than shock. Especially with Tarmogoyf
Posted By:
Bursama
(1/19/2011 11:35:24 AM)
"I prepared exploding runes this..." oh wait wrong Wizards game. Great for making other players hesitate.
Posted By:
DarkCerberusXX
(11/18/2010 2:11:13 PM)